Quantcast
Channel: DriveThruRPG.com Newest Items
Viewing all 84375 articles
Browse latest View live

7th Sea Adventures: Welcome to Five Sails!

$
0
0
7th Sea Adventures: Welcome to Five Sails!Publisher: John Wick Presents

Welcome to Five Sails is a short introductory adventure for playing in the city of Five Sails. It brings your players into the city, introduces them to some of its local color and flavor, then puts something they care about in immediate danger. You can play Welcome to Five Sails with up to 4-5 players, although I suggest no more than that. Your players should take only one or two sessions to complete the adventure. It includes:

  • A fast-paced adventure in Théah’s most interesting city
  • Scads of NPCs to meet
  • Player handouts
  • GM advice
Price: $1.99

The Endless Death, Volume One: Curses Writ in Blood

$
0
0
The Endless Death, Volume One: Curses Writ in BloodPublisher: White Wolf

The Endless Death, Volume One: Curses Writ in Blood contains:

Curses of the Clans

The diverse Curses of the thirteen Clans and their bloodlines in many ways define them, shaping their mindsets and cultures even as they suffer under them. From the fury of the Brujah to the ravenous hunger of the Assamites, from the Toreador’s irresistible fascination with beauty to the Malkavians’ broken minds, these are infamous and well-documented.

Passed through the Ages

But these are not the only Curses known to the race of Caine, nor are they static and unchanging. This installment of the first volume of a four-part series expands on many areas of Vampire: The Masquerade, unearths new Curses, and builds upon the existing ones.

Curses of the Clans includes:

The expansion of each Clan weakness into progressive Curses, most of which develop in three stages.

Two additional detailed Curses for each Clan, to use alongside or in place of the main Clan Curses.

Variant Curses for antitribu, Giovanni Families, Nosferatu factions, and other offshoot bloodlines.

And:

Afflictions

Though not all Kindred bear the brand of corruption upon their flesh and within their minds, those who do suffer greatly under its presence on a nightly basis. The horrific forms of Clan Nosferatu, the beastial Marks and Urges borne by Clan Gangrel, and even the Signs of infernal damnation flaunted by Kindred of Clan Baali all exact a great toll upon the unliving form and consciousness.

Of Body, Mind, and Soul

The forms by which the brand of affliction takes is truly boundless, much to the disgust of other Kindred. This book, the second of the first volume of a four-part series expands on many areas of Vampire: The Masquerade, detailing the abhorrent characteristics of Clans Nosferatu, Gangrel, and Baali.

Afflictions includes:

Abhorrence, a new Attribute to replace Appearance for characters otherwise limited from using Appearance, with over twenty features to use in visualising them (each split into multiple levels of severity).

200 atavistic Marks and Urges of Clan Gangrel.

160 Signs of physical and spiritual corruption for Baali.


Price: $13.15

D.A.M.N. Magazine -- Spring/Summer 2018 - Poag Cover

$
0
0
D.A.M.N. Magazine -- Spring/Summer 2018 - Poag CoverPublisher: Mystic Bull Games

Test Text

Price: $10.00

D.A.M.N. Magazine -- Spring/Summer 2018 - Fisher Cover

$
0
0
D.A.M.N. Magazine -- Spring/Summer 2018 - Fisher CoverPublisher: Mystic Bull Games

Test Text

Price: $10.00

Elvish Language: [Updating Version]

$
0
0
Elvish Language: [Updating Version]Publisher: Ken Wickham

Taloya! Salan, faza-ef nasi ying alvan a kashi.

Need a way for game or story elves to sound or communicate more mysteriously or magical?

This is the updating version of the draft of a created Elvish Language consisting of roughly 400+ words, an elvish alphabet script, and basic grammar.

This is another Elvish, not Middle Earth's.

The Elvish script can be used alone to add a strange runes that you create for games.

Grammar has a section for nouns, names, adjectives, articles, quantifiers, numbers, prepositions, questions, basic sentence order, pronouns, conjunctions, transition words, adverbs, and verbs.

Included in this version is one page of elvish greeting sentences, such as "hello", "Welcome", "Thanks" which you can use in any game for elves talk. 

The words are written using English characters. However, a Elvish alphabet is included. Vocabulary update 1.01 added 380 words listed alphabetically in the English to Alvan a Kashi Dictionary. Many more words not in the dictionary are found in the grammar sections and in the abstract noun sections. They will be added in the near future.

I'll create more content if I earn over certain levels from the combined sales amount for this book.

Update

v1.01 added 380 of the words alphabetically by English into the English to Alvan a Kashi (Elvish Language) Dictionary. More will be added in the near future.

Goals

Add more sentence examples

create a computer voice MP3 pronouncing of some of the words

Add more phrases and common expressions

Add common questions used for trade, finding places, and asking about people.

Add more nouns, adjectives, adverbs, and verbs.

Consider epub format

Also, more money raised will tell me to release my other languages: Common,  Goblin, Orc, Dwarf, Halfling, and Demonic quicker - with more interest and determination. The languages are competing with other products for Aioskoru, 5e x 5, and solo gaming development time and resources. Naturally, I want to spend the most time with the content that brings the most contributions.

Preview PWYW version

Use the PWYW version of the Fairy Language lacks the fairy alphabet, greetings, and will not be updated in the future.

Price: $1.99

Gold Best Seller [BUNDLE]

$
0
0
Gold Best Seller [BUNDLE]Publisher: Skirmisher Publishing
This very special 60% off product bundle contains all 21 of Skirmisher Publishing's Gold Best Sellers! They include 18 universal resources, five from our popular "Oddities" series, 11 from the City Builder series, and one from the Swords of Kos Fantasy Campaign Setting; our "Aigyptos" and "Creatures of the Wastelands: Mutational Evolution" sourcebooks; and our Game Retailer Guide.

100 Oddities for a Found Car
Regular price: $0.99
Bundle price:
 $0.40
Format:
 PDF
Welcome to the “Oddities” series of sourcebooks, each of which presents 100 imaginative elements, curios, and details to add to games and stories in whatever way you like! Oddities are things that stand out from the ordinary, and make you — and your characters — wonder about them.  This edition of the Oddities series looks at items that might be found variously in the trunk, glove compartment, or elsewhere inside a vehicle found by one or more characters. It is primarily intended for use with modern, horror, post-apocalyptic, or near-future science fiction role-playing game scenarios. Oddities are intended as aid to storytellers, turning possibly bland areas or gaming episodes into something more, and the goal of this pub...

100 Oddities for a Treasure Hoard
Regular price: $1.99
Bundle price:
 $0.80
Format:
 PDF
Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way.  Have you ever needed to stock a treasure hoard? If you are the storyteller for a game, the answer to that question is undoubtedly a resounding yes! At the end of a long and perilous quest, the heroes (and their players) usually look forward to some tangible material reward for their efforts. But it can be difficult to get beyond randomized coinage and a handful of gems, especially if you are ...

100 Oddities for a Wasteland
Regular price: $0.99
Bundle price:
 $0.40
Format:
 PDF
Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.  Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild, 100 Oddities for a Wizard’s Library, and 100 Oddities for a Wizard’s Tower — have tied in primarily with the fantasy and horror genres, and 100 Oddities for a Wasteland is the first to cross over into post-apocalyptic science fiction. It is thus ideal for adding a twist to encounters for Gamma World, Mutant Future, and many other modern, sci-fi, and post-apocalypt...

100 Oddities for a Wizard's Tower
Regular price: $1.99
Bundle price:
 $0.80
Format:
 PDF
Welcome to 100 Oddities for a Wizard's Tower, the fifth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games or stories in whatever way you like. Oddities are intended to aid storyteller creativity, turning possibly bland areas, and the goal of this publication is to make things more fun and to take your imagination in directions it might not otherwise have gone. They fill in the corners of a bookshelf, a room, a level, a scenario, with all the sorts of things that add interest but take loads of time to come up with. A good oddity awakens curiosity and creativity, in player and storyteller alike, adding interest to an encounter, or even making one out of nothing.  Volumes in thi...

100 Oddities for an Enchanted Forest
Regular price: $1.99
Bundle price:
 $0.80
Format:
 PDF
Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories.  Your characters are traveling from one region to another, such as from the keep they call home to a distant ruin, a frontier outpost, a battlefield, or the like. Making their way through the forest that lies between their point of origin and destination can be a simple matter of a couple of nights camping out and an encounter with a wandering monster ... or it could be so much more.  Oddities are intended to aid storyteller creativity, turning possibly bland areas or gam...

Aigyptos: A Gazetteer for 5th Edition
Regular price: $5.99
Bundle price:
 $2.40
Format:
 PDF
Welcome to Aigyptos! This 5th Edition sourcebook can be used in a number of ways. One is to provide a backdrop for self-standing Egyptian-style adventures that do not already have a setting associated with them. Another is to provide a mini-setting sufficient to allow characters to visit or travel through a land reminiscent of ancient Egypt. Yet another is to introduce such a country with an eye to using it for ongoing adventures.  This detailed 5th Edition book includes: * An overview of a fantasy version of ancient Egypt;  * A set of custom encounter tables for Aigyptos;  * 5th Edition game system material that includes stats for all new men, monsters, and environmental hazards that appear on the encounter&n...

Alchemists' Workshops, Wizards' Towers, & Other Scholarly Places (City Builder Volume 8)
Regular price: $2.99
Bundle price:
 $1.20
Format:
 PDF
City Builder Volume 8: Scholarly Places is the eight offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu.  Its contents include: An Introduction that describes the scope of the series and how to use the material in this volume; Sections devoted to descriptions of Academies, Alchemists’ Workshops, Fortune Tellers, Libraries, Scriptoriums, Scrollshops, and Wizards’ Towers; One to three Adventure Hooks tying in with each...

Armories, Blacksmithies, & Other Craftsman Places (City Builder Volume 2)
Regular price: $1.99
Bundle price:
 $0.80
Format:
 PDF
City Builder Volume 2: Craftsman Places is the second in a series of 11 complementary books that will help guide Game Masters through the process of designing exciting and compelling urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu.  Contents of this book include: An Introduction that describes the scope of the series and how to use the material in this volume; Individual sections devoted to detailed descriptions of Armories, Arsenals, Blacksmithies, Clothiers, and Jewelers; and One or more Adventure Hooks tying in with each described sort of place. This download includes both low-resolution ...

Banks, Trading Posts, & Other Mercantile Places (City Builder Volume 6)
Regular price: $1.99
Bundle price:
 $0.80
Format:
 PDF
City Builder Volume 6: Mercantile Places is the sixth offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu.  Its contents include: An Introduction that describes the scope of the series and how to use the material in this volume; Sections devoted to descriptions of Banks, Brokerages, General Stores, Marketplaces, Pawnshops, Trading Posts, and Warehouses; and One to three Adventure Hooks tying in with each described sort of place. ...

Breweries, Mills, & Other Tradesman Places (City Builder Volume 5)
Regular price: $1.99
Bundle price:
 $0.80
Format:
 PDF
City Builder Volume 5: Tradesman Places is the fifth offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any specific game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu.  Its contents include: An Introduction that describes the scope of the series and how to use the material in this volume; Sections devoted to descriptions of Apothecaries, Breweries, Livery Stables, Mills, and Slave Pens; and One to three Adventure Hooks tying in with each described sort of place. This download includes low-reso...

Carnivals, Theaters, & Other Entertainment Places (City Builder Volume 3)
Regular price: $1.99
Bundle price:
 $0.80
Format:
 PDF
City Builder Volume 3: Entertainment Places is the third in a series of 11 complementary books designed to help guide Game Masters through the process of creating compelling and exciting urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu.  Contents of this book include: An Introduction that describes the scope of the series and how to use the material in this volume; Individual sections devoted to descriptions of Carnivals, Menageries, Museums, Parks, and Theaters; and One or more Adventure Hooks tying in with each described sort of place. This download includes both low-resolution screen-frien...

Communities (City Builder Volume 1)
Regular price: $3.99
Bundle price:
 $1.60
Format:
 PDF
City Builder Volume 1: Communities is the first in a series of 11 complementary books that will help guide Game Masters through the process of designing exciting and compelling urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu.  Contents of this book include: An Introduction that describes the scope of the series and the contents of the upcoming volumes; A section on the Characteristics of Communities that examines small communities, towns, cities, and special-purpose communities like military bases and plantations, along with regional and racial influences on the development of communities; A sec...

Creatures of the Wastelands: Mutational Evolution
Regular price: $4.99
Bundle price:
 $1.99
Format:
 PDF
Creatures of the Wastelands: Mutational Evolution is a guide to developing a more vibrant post-apocalyptic campaign setting by constructing families of related mutants, and is full of both suggestions and examples of how Game Masters can accomplish this. Mutational Evolution is fully compatible with Mutant Future, as well as Labyrinth Lord and other games that use the familiar and easy-to-use "Basic D&D" rules introduced in the 1980s. This book includes: * A Foreword by Mutant Future role-playing game creator Daniel Proctor. * Four different sample families of mutants - including the House Sparrows, Stinging Nettles, Feather Shrubs, and Giant Yellowjackets -  that trace their mutational evolution through as many as seven different generati...

Game Retailer Guide
Regular price: $14.99
Bundle price:
 $6.00
Format:
 PDF
Written by a veteran game store owner, the Game Retailer Guide is a how-to industry manual that contains everything you need to know in order to start and run a successful game-selling business. Topics the Game Retailer Guide covers include:  * Administration & Planning * Building and Equipping the Store * Competitive Analysis * Products and Services * Marketing & Advertising * Operations * Financials * Advanced Lessons * Growth  If you want to make your living in a field you can enjoy every day, the Game Retailer Guide is the ideal resource and its topics start from the thought, “I’d like to sell games for a living.”...

Guildhouses, Hospitals, & Other Professional Places (City Builder Volume 4)
Regular price: $2.99
Bundle price:
 $1.20
Format:
 Watermarked PDF
City Builder Volume 4: Professional Places is the fourth in a series of 11 complementary books designed to help guide Game Masters through the process of creating compelling and exciting urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu. Contents of this book include: An Introduction that describes the scope of the series and how to use the material in this volume; Individual sections devoted to descriptions of Guildhouses, Hospitals, Mages’ Lodges, and Training Halls; One or more Adventure Hooks tying in with each described sort of place; and An appendix on Guilds that describes such institution...

Inns, Taverns, & Other Service Places (City Builder Volume 7)
Regular price: $2.99
Bundle price:
 $1.20
Format:
 PDF
City Builder Volume 7: Service Places is the seventh offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu.  Its contents include: An Introduction that describes the scope of the series and how to use the material in this volume; Sections devoted to descriptions of Barbershops, Bathhouses, Hostels, Inns, Kitchens, Restaurants, Rooming Houses, and Taverns; An appendix devoted to randomly determining the characteristics and numbers o...

Kos City (Swords of Kos Fantasy Campaign Setting)
Regular price: $6.99
Bundle price:
 $2.80
Format:
 PDF
Welcome to the world of Kos and to Kos City, the first volume of the highly-anticipated Swords of Kos Fantasy Campaign Setting! This book contains descriptions of 50 different specific places that can be used either individually or in conjunction with one another, and within the context of the city of Kos as presented here or as part of any other community a storyteller might have established within their own campaign setting. It also includes a fully-keyed map of the city of Kos, both in the book and as a separate 11 x 17 file that can be printed out on a single sheet of paper. The Swords of Kos Fantasy Campaign Setting has deliberately been designed to be system free, not tied to any particular game setting, and to be compatible with any set of role-playing game...

Palaces, Prisons, & Other Governmental Places (City Builder Volume 10)
Regular price: $1.99
Bundle price:
 $0.80
Format:
 PDF
City Builder Volume 10: Governmental Places is the tenth volume in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, fantasy, or other role-playing milieu. City Builder Volume 10: Governmental Places examines venues associated with and controlled by the ruling powers of a community or state. Characters might decide to visit such places for any number of reasons, but might also find themselves summoned or unwillingly taken to some of them. Contents...

Temples, Cemeteries, & Other Religious Places (City Builder Volume 9)
Regular price: $1.99
Bundle price:
 $0.80
Format:
 PDF
City Builder Volume 9: Religious Places is the ninth volume in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, fantasy, or other role-playing milieu. Its contents include:  * An Introduction that describes the scope of the series and how to use the material in this volume; * Sections devoted to descriptions of Cemeteries and Graveyards, Monasteries and Convents, Shrines, and Temples; * Four sets of historic floorplans, one of a monastery and th...

The Jester Dragon’s Guide to Defects (Pathfinder Role-Playing Game)
Regular price: $6.99
Bundle price:
 $2.80
Format:
 PDF
Behold The Jester Dragon’s Guide to Defects, a complete Pathfinder role-playing game sourcebook detailing every character flaw, mental disorder, physical abnormality, medical condition, and outright quirk you could ever want to liven up your characters and your campaigns! The hundreds of Defects within these pages give you a whole new way to customize characters and create the roles you want to them play. Remember, the only thing better than a hero is a flawed hero, because perfection is boring. This book contains: * Nearly 300 Defects, from minor faults to fatal flaws. * Defects appropriate for any genre, from Swords-and-Sorcery to Space Opera. * Innovative “Metagame” Defects that effect players as well as characters. * Additional rules for Fumbles, Cri...

Thieves' Guilds, Brothels, & Other Underworld Places (City Builder Volume 11)
Regular price: $1.99
Bundle price:
 $0.80
Format:
 PDF
City Builder Volume 11: Underworld Places is the final volume in a series of 11 complementary books designed to help guide Game Masters create exciting and compelling urban areas and places within them for their campaigns. It is a universal game resource that is not specific to any particular system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu. Its contents include: * An Introduction that describes the series and how to use the material in this volume; * Sections devoted to Brothels, Gambling Dens, Pit-Fighting Rings, and Thieves’, Assassins’, and Beggars’ Guilds; and, * Two or more Adventure Hooks tying in with each described sort of place.  This download includes l...

Total value: $74.79 Special bundle price: $29.99 Savings of: $44.80 (60%)
Price: $74.79

Generator Big Bundle [BUNDLE]

$
0
0
Generator Big Bundle [BUNDLE]Publisher: Pink Dice Bag Publishing
This special bundle product contains the following titles.


Castle Generator
Regular price: $2.99
Bundle price:
 $2.10
Format:
 Watermarked PDF
We are honored to have such great heroes grace our halls. With this supplement you'll be able quickly create interesting castles for your players to visit, siege, or even take ownership of. In this PDF you will find everything that you need to create the basic physical characteristics of a European style castle as well as interesting items and treasure to fill it with. It includes:  5 tables to detailing the physical characteristics of the castle 3 tables detailing the numbers of guards, servants and guests 3 tables detailing the family that owns the castle 100 books for the library 25 things to find in a noble bed chamber 25 things to find in a servant’s quarters 25 things to find in the barracks 25 things to find in the kitchen 50 treasures If...

Cave Generator
Regular price: $2.99
Bundle price:
 $2.10
Format:
 Watermarked PDF
There's plenty of adventure to be found deep underground. With this supplement you'll be able to create unique and interesting cave systems populated by strange animals and filled with treasure and treachery at every turn. In this PDF you will find everything that you need to create the basic physical characteristics of a cave system as well as interesting things and events to fill it with. It includes:  4 tables to create the basic outline of the cave system 4 tables detailing the number of chambers of various sizes 4 tables to create the details of the passages 20 strange and unique animals and insects 15 cave features 15 types of loot, treasures, and trinkets 15 events If you enjoy location generators like this one check out our Fantasy Inn and Cuisine...

European Style Forest Generator
Regular price: $2.99
Bundle price:
 $2.10
Format:
 Watermarked PDF
Um, did anyone else remember to check the map? 'Cause I don't remember this part of the path. With this supplement you'll be able quickly create interesting forests for your players to visit, pass through, or even get lost in. In this PDF you will find everything that you need to create the basic characteristics of a European style forest as well as interesting events and story hooks for your players to enjoy! It includes:  6 tables to detailing the physical characteristics of the forest 2 tables detailing the hostile inhabitants of the forest (one mundane and one fantasy) 2 tables detailing the friendly inhabitants of the forest (one mundane and one fantasy) 4 tables detailing things that can be hunted for and gathered 25 story hooks 25 interesting events 50 thi...

Fantasy Inn and Cuisine Generator
Regular price: $4.99
Bundle price:
 $3.51
Format:
 Watermarked PDF
There comes a time in every (well almost every) adventure where the party winds up at an inn and wants to know all about it as well as what there is to eat. It can be quite a challenge to come up with immersive and unique inns and taverns on the fly but that’s where generators and menus like this one come in!  In this PDF you will find everything that you need to set up an inn on the fly:  14 tables to generate your own menus 10 themed sample menus  a table to determine menu quality  a glossary of terms  3 tavern name generators,  As well as tables for: number of rooms,  how many rooms that are filled  number of staff  number of patrons  events at the tavern  extra tavern features tavern reputation   ...

Farm Generator
Regular price: $1.99
Bundle price:
 $1.40
Format:
 Watermarked PDF
It was just an ordinary day on the farm, untill y'all showed up. With this supplement you'll be able quickly create interesting farms for your players to visit, stumble across, or even ransack. In this PDF you will find everything that you need to create the basic physical characteristics of a farm as well as interesting things and events to fill it with. It includes:  4 tables to detailing the buildings and residents of the farm 4 tables detailing any livestock and crops 100 things to find all around 24 local superstitions that may or may not have a basis in reality 20 extras and storyhooks to draw in your players If you enjoy location generators like this one check out our Fantasy Inn and Cuisine Generator, Wizards Tower Generator, Cave Generator, and our...

Character Detail Generator
Regular price: $1.49
Bundle price:
 $1.05
Format:
 Watermarked PDF
Create interesting descriptions for both player and non-player characters in moments with this nifty generator! Inside you'll find 11 tables full of physical descriptors and 6 tables to help flesh out personality and social background.  Both players and game masters can enjoy adding details such as hair length and jaw shape to their characters. After the physical part is settled they can also give their character the start of a personality with tables for basic attitude, social/economic class, and positive or negative personality traits....

House of Horrors Generator
Regular price: $1.49
Bundle price:
 $1.05
Format:
 Watermarked PDF
It doesn't have to be Halloween to explore a haunted house. Sending your players through a creepy, eerie, haunted dwelling always makes for a good game night. In this PDF you will find everything that you need to set up your very own house of horrors:  5 tables to generate the physical characteristics of the house 3 tables to help you decide on the supernatural activity that will take place 50 Supernatural occurances 50 Odities and objects of ill fortune 20 decorations and household horrors If you enjoy location generators like this one check out our Fantasy Inn and Cuisine Generator and our Wizards Tower Generator....

Prophecy Generator
Regular price: $1.49
Bundle price:
 $1.05
Format:
 Watermarked PDF
When the time comes that one become many a forgotten hero will step forward Be they from the fabled oracle or the street performer prophecies can play an interesting and important role in a story.  In this volume you will find four tables each twenty rows long and consisting of three parts. By simply rolling a d20 you'll be able to quickly generate thousands of prophecies both ominous and prosperous. Some possible prophecies include: "When the time comes that legends are found wanting the wild ones will return." "In the husk of the kingdom the child of want will bring forth a rising star." "When the rivers drain the sea the keeper of memory will rise in pain and fury." If you are looking for even more mysticism check out our Wizards Tower Generator...

Wizard's Tower Generator
Regular price: $2.99
Bundle price:
 $2.10
Format:
 Watermarked PDF
Wizard’s towers are a classic setting for adventurers. With their near infinite possibilities they spark the imagination of game masters and players alike. In this PDF you will find everything that you need to set up the basic elements of a wizard's tower:  6 tables to generate the psychial characteristics of the tower 20 interesting decorations 20 non-magical trinkets to find lying around  20 magical trinkets 10  items and descriptoins for an alchemists lab 10 items and descriptions for a construct workshop 50 titles of magical books 50 titles of mundane books If you enjoy location generators like this one I would also reccomend checking out my Fantasy Inn and Cuisine Generator for all your inn and tavern needs!...

Jewelry Generator and 100 Jewelry Pieces
Regular price: $0.75
Bundle price:
 $0.53
Format:
 Watermarked PDF
Have you ever wanted to give out treasure with a little more flavor? Want to add something to that horde that isn't magical that the players might still be interested in? Need something a little extra to loot off of that body? Maybe you have players that have found their way to a jeweler and you want to give them a little more description that "a gold necklace" or "a diamond ring". If so then this is the publication for you! Inside you will find a table with 100 interesting jewelry pieces such as a jade bracelet carved into a dragon biting its tail, a necklace of alternating gold tubes and serpentine beads, and a triangular gold brooch with pyrope garnets at the corners.  There are also three accompanying tables to help you come up with extra jewelry pieces, o...


Total value:$24.16
Special bundle price:$16.99
Savings of:$7.17 (30%)
Price: $24.16

Rogue's Run

$
0
0
Rogue's RunPublisher: Gamer Printshop

Rogue's Run is a two shot adventure module for a party of five characters of 7th level for use with the Starfinder Roleplaying Game, set in the Kronusverse.

In the days before the Drift could be accessed, starships were forced to use unorthodox means to cross the immense distance across space in the shortest time possible. An old smuggler's rout called Rogue's Run was one such avenue. It required using a Hellgate wormhole with an expensive toll, and a pair of black holes called the Sisters could throw ships at many times the speed of light to the periphery of Corporate Space. Many alien horrors and pirates could be expected encounters along this ancient route.

A blockade placed around an important station for the delivery of a guest and some smuggled goods is forcing the crew of the Jack of Diamonds to take that route - a road that won't be forgotten for a long time...

This product includes a full module with nine appendices, included are:

  • 27 page module with a dozen encounters and fully illustrated
  • New rules for Drift Disruption technology, new weapons and monsters
  • 4 starship deck plans, some with multi-decks
  • 12 maps for the many encounters as well as the asteroid station itself
  • PDF with full printable maps, sliced maps for home printing and virtual tabletop ready
Price: $5.99

Gamma Watch

$
0
0
Gamma WatchPublisher: John H. Reiher Jr. Games

Boldly Going Where Others Have Boldly Gone Before!

Everyone has heard of the Captain James Q. Yurk of the USS Endeavor, pride of the Federated Planets Spacefleet. However, no one has ever heard of you. Why? Well, every ship in the fleet has three watches: Alpha, Beta, and Gamma.

Alpha Watch is ruled by the Captain and his Sporkan First Officer. Beta Watch is commanded by the ambitious Watch Commander and his Tingalong 2nd Officer. 

And then there’s Gamma Watch, your domain. From 0000 hours to 0800 hours you run the ship while Alpha Watch sleeps and Beta Watch winds down after a long 8 hour shift… For the most part. 

Sometimes the First Officer wanders in to see what’s happening, or he spends time in the ship’s labs. And the German Chief Engineer is fond of working on his kinder at all hours, making sure that everything is fully operational. But during your watch, it’s your ship, so take care of it, if you can!

The cards include rules to play and there are a total of 88 cards in the deck. The PDF version also includes rules to play as well.

To play this game, you need a copy of Fate Accelerated Edition, available from Evil Hat Productions.

Price: $3.00

Technoids

$
0
0
TechnoidsPublisher: Production Platform 3

Whether as integrated members of society, outcasts, or slaves, mechanical men are a staple of science fiction literature as much as alien races and are a compelling choice for players. This product divides them into six major Types, depending on their primary ability score and original functions, and presents them as race options for PCs and NPCs. While specifically published for our setting “Crossing the Black,” they are usable in any setting.

Price: $5.00

Olde World Loot

$
0
0
Olde World LootPublisher: Pickpocket Press

I search the body.”

Gah! It’s like being stabbed in the earhole again and again, innit? And not in a good way. If only you had a coin for every time you heard this irksome grabation from your players?

Well now you shall. For within this spruce tome are not three, not five, but eight munificent d100 tables, proscribing all manner of rewards to offer your wearisome fortune hunters. Behold!

Carry Loot – 100 quick search results covering up to a dozen or so individuals.

Trinkets & Curios – 100 mysterious oddities to perplex and delight.

Valuables – 100 rare gems, jewellery, art objects, and other bespoke pieces.

Lair Treasure – 12 portly hoard categories worthy of treasure baths, befitting well guarded fortunes or the spoils of legendary foes.

Permanent Enchantments – 51 magical item themes for the GM to improvise from, tiding you over until more “official” examples become available.

Permanent Item Forms – 16 categories of physical forms for permanent magic items (or other valuables).

Scrolls – a pithy division of arcane and divine magics, for speedy scroll resolution.

Potions – 32 potion themes for the GM to improvise from, similar to (5) above.

As might be surmised, Olde World Loot is written with 4th edition Olde World gaming in mind. Numbers provided are based on related tables from 2nd edition, tweaked downwards to reflect 4th edition’s cheaper prices. Now go, gather thy dice kin, and exult in the spine tingling mystery of Olde World Loot.

18 pages exc cover & credits, 2 files (parchment & white backgrounds), bookmarked & optimised for fast viewing.

 

 

Price: $3.00

Fireplace Set

$
0
0
Fireplace SetPublisher: Fat Dragon Games

Fireplace set - two different styles with modified wall items from the FDG Village wall items. The Dragons head, sword and shield, and fish have a 5.5 mm x 3.5 mm hole and the frames have a  2.5 mm x 1.5 mm hole in the backs for magnets. I also made larger rectangle and oval frames. 

the original files are here https://www.drivethrurpg.com/product/232660/DRAGONLOCK-Ultimate-Village-Wall-Items?manufacturers_id=346

Price: $1.99

The Life, Death, and Apotheosis of Bastard Jim

$
0
0
The Life, Death, and Apotheosis of Bastard JimPublisher: Cloud Monster Press

The Life, Death, and Apotheosis of Bastard Jim is a small LARP created for the Golden Cobra Challenge. In it, you will take on the role of actors in a small theatrical troupe putting on an improvisational, surreal play on very short notice. It's a bit "meta," I guess. This is a pay what you want title, but if you're interested in my work, consider tipping or checking out some of the commercial tabletop games in my catalogue.

The Premise

  1. You are part of a traveling troupe of actors who make a living putting on plays and improvisational performances for the enjoyment and edification of the masses. Unfortunately, you’ve been struggling with finances as of late. The people just don’t seem to appreciate the theatre like they used to.  

  2. Mere hours before the scheduled performance, the proprietor of the venue informs you that a Very Important Person is likely to be in attendance and has specifically requested an “interpretation” of The Life, Death, and Apotheosis of Bastard Jim. While not one of you is a stranger to Bastard Jim (what thespian worth their salt wasn’t raised on this grand tradition), it isn’t exactly your troupe’s specialty. You have a set amount of time to put the performance together and put it on in front of a live audience.

Price: $0.99

All That's Holy [BUNDLE]

$
0
0
All That's Holy [BUNDLE]Publisher: Skirmisher Publishing
This special 44% off bundle contains five bestselling titles that can be used when creating religious organizations or holy sites, including Gold bestselling "Temples, Cemeteries, & Other Religious Places (City Builder Vol. 9: Religious Places)," the "Mysterious Relics" collection of religious artifacts, earnest and useful "Festivals & High Holy Days," the quirky "Jester Dragon's Random Cult Generator," and the "Sex Cult of Cthulhu" set of Cardstock Characters.

Festivals & High Holy Days
Regular price: $0.99
Bundle price:
 $0.55
Format:
 PDF
Every calendar is peppered with holidays and annual causes for celebration. From local village festivals to grand revels that consume empires, no campaign setting is complete without holidays to mark the passage of time with jubilation and ritual observance. In addition to adding greater realism and flavor to campaign, holidays also offer unique benefits to adventurers who celebrate during downtime or take a break from their quests to get into the spirit of the season.  "Festivals & High Holy Days" contains entries for a dozen holidays and details on how to use them in role-playing games, to include the benefits they can bestow upon those participating in them.  This mini-sourcebook has been specifically designed for use with ...

Mysterious Relics: Pantheon-Specific Temple Objects & Furnishings
Regular price: $1.99
Bundle price:
 $1.11
Format:
 PDF
In addition to religious trappings common to the temples of many lands and gods — like altars and deities’ holy symbols — certain objects, furnishings, sacred animals, and other items of a ritual nature might be found only in the shrines of specific deities or pantheons. Relics also often have very narrow functions and are frequently affiliated with specific cults or sects within a temple, such as those that might use the item in question as part of secret rites in hidden areas. Depending on their uses, such items might either be in plain sight or concealed in special areas. “Mysterious Relics” examines the various objects, furnishings, garb, accouterments, and items associated with temples and other holy sites and provides as examples a dozen ancient holy ...

Sex Cult of Cthulhu (Cardstock Characters™)
Regular price: $2.99
Bundle price:
 $1.67
Format:
 PDF
Iä! Iä! Cthulhu fhtagn! Inspired by the fevered imagination of H.P. Lovecraft and the Cthulhu Mythos tradition he began, this set of 15 paper miniatures includes eight different alluring female cultists, three delectable victims in varying states of undress, an idol (in two sizes), and a magic circle (also in two sizes). These miniatures are designed to be compatible with other 25/30mm figures and can be printed out and assembled, as many times as desired. Two versions of each miniature are provided, one in full color and the other in black-and-white. The Sex Cult of Cthulhu is part of Skirmisher's Cardstock CharactersTM line of figures that can be downloaded, printed out, and used in a variety of different sorts of games. Other currently-available sets include...

Temples, Cemeteries, & Other Religious Places (City Builder Volume 9)
Regular price: $1.99
Bundle price:
 $1.11
Format:
 PDF
City Builder Volume 9: Religious Places is the ninth volume in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, fantasy, or other role-playing milieu. Its contents include:  * An Introduction that describes the scope of the series and how to use the material in this volume; * Sections devoted to descriptions of Cemeteries and Graveyards, Monasteries and Convents, Shrines, and Temples; * Four sets of historic floorplans, one of a monastery and th...

The Jester Dragon's Random Cult Generator
Regular price: $0.99
Bundle price:
 $0.55
Format:
 Watermarked PDF
Cults threaten adventurers, civilization, and the existence of the universe itself. Whether they are sacrificing virgins, summoning tentacled horrors, or infiltrating every level of society, it is inevitable that your heroes are going to have a run-in with cultists at some point in their adventuring careers. And, after all, hidden temples hold the best treasure and no one builds them like a cult. But you’re a busy Game Master and have more important things to do than agonize over creating a new secret religion every week. So, once again, the Jester Dragon is ready to do all the hard work for you, with a series of tables allowing you to quickly roll up every aspect of a sinister cult, from the god it worships to the color of the priest’s robes. Grab your d100s, say a quick pray...

Total value: $8.95 Special bundle price: $4.99 Savings of: $3.96 (44%)
Price: $8.95

GamesOrbit #60

$
0
0
GamesOrbit #60Publisher: Pegasus Press

Editorial GamesOrbit #60

VOLLE
LADUNG
Liebe Leserinnen, liebe Leser,
mit Ausgabe #60 bricht bei
„GamesOrbit“ eine neue Zeitrechnung
an. Das Magazin ist
nicht nur umfangreicher, wir
haben es auch neu strukturiert.
Es gibt künftig eine klare
Trennung zwischen klassischen
Gesellschaftsspielen und jenen
Welten, die man sonst im
Spiele-Kosmos ansteuern kann.
Im Innenteil mit dem eigenen
Titel „GamesOrbit.family“ finden
Sie gebündelt ausführliche
Besprechungen und kompakte
News zu den Neuheiten im
Bereich Brett-, Karten- und Würfelspiele.
Das traditionelle „GamesOrbit“
wendet sich mit Videogames,
Rollenspielen sowie Comics,
Büchern und Filmen an die Fans
des Besonderen. Um die neue
Gliederung optisch hervor zu
heben, haben wir eine optisch
auffällige Paginierung kreiert:
Der Ladebalken am Seitenkopf
sowie im Inhaltsverzeichnis
setzt diesen Teil des Spiele-
Universums sozusagen unter
Strom – am Ende können Sie
sicher sein, die „volle Ladung“
bekommen zu haben.
Mit spielerischem Gruß
Alexander Kraft

Die gedruckte Version des GamesOrbit findet ihr zum kostenlosen Mitnehmen beim Spieleladen eures Vertrauens.

Price: $0.00

Humaniti Adventurer Portraits

$
0
0
Humaniti Adventurer PortraitsPublisher: Mongoose

El Cheapo Products© Presents: Humaniti Adventurer Portraits!

Six unique Human Adventurers with three variations each, for a total of Eighteen full page 8.5x11 inch Portraits! They are ready to explore the galaxy and cause some trouble! Great for Traveller or any Sci-Fi tabletop game!

These are high quality renders of the characters presented in Traveller Paper Miniatures Vol. 10 Humaniti Adventurers. Great visual aids for your Sci-Fi tabletop game!

What you get:

  • 6 Female Crew Folk, with 2 unique poses
  • 12 Male Crew Folk, with 4 unique poses
  • Front side art only

Minis are SOLD SEPARETELY  and presented in approximately 28mm scale, with 1 inch/2.5cm bases; standard height for the minis is 1.25 inches/3cm.

All of my paper minis have matching front and back art; here's a free sample mini to show the formats:

Gwen the Merc mini sample

Follow me on Deviantart for news and updates about future products: MADMANMIKE

Price: $1.89

Belters -Humaniti I Portraits

$
0
0
Belters -Humaniti I PortraitsPublisher: Mongoose

El Cheapo Products© Presents: Belters - Humaniti I Portraits!

Six unique Crew Folk with three variations each, for a total of EIGHTEEN full page 8.5x11 inch Portraits! Rough and tumble humans ready to mine asteroids or crew your ship! Great for Traveller or any Sci-Fi tabletop game!

These are high quality renders of the characters presented in Traveller Paper Miniatures Vol. 8 Belters - Humaniti I. Great visual aids for your Sci-Fi tabletop game!

What you get:

  • 6 Female Crew Folk, with 2 unique poses
  • 12 Male Crew Folk, with 4 unique poses
  • Front side art only

Minis are SOLD SEPARETELY  and presented in approximately 28mm scale, with 1 inch/2.5cm bases; standard height for the minis is 1.25 inches/3cm.

All of my paper minis have matching front and back art; here's a free sample mini to show the formats:

Gwen the Merc mini sample

Follow me on Deviantart for news and updates about future products: MADMANMIKE

Price: $1.89

THE COMPLETE VIGILANTE HACK - Kickstarter Edition

$
0
0
THE COMPLETE VIGILANTE HACK - Kickstarter EditionPublisher: Bloat Games

Thanks to the enourmous generosity of my Kickstarter Backers, I can now offer you what was once a one-time Kickstarter Exclusive:  The Complete Vigilante Hack!

The Complete Vigilante Hack collects:  The Vigilante Hack, A City Full of Sinners, Sanctuary Asylum, Hacking The Hack and Community content.

The Complete Vigilante Hack is based off of The Black Hack by David Black

Note:  This is a PDF only product.

Price: $9.99

Mechromancer Core Class

$
0
0
Mechromancer Core ClassPublisher: Wayward Rogues Publishing

In space, some threats must be faced HEAD ON!

The Mechromancer lets you step into your mobile mech suit, jack in, and unlock the technological and arcane secrets of the cosmos. Upgrade and customize your Mech as you advance in level, with magic, lasers, and even tentacles! Pilot medium to gargantuan suits.

A complete 1-20 Starfinder compatible character class for your space adventures.

Upgrade, and cancel the apocalypse today!

Price: $3.99

The Good Friends of Jackson Elias, Podcast Episode 141: Improvisation

$
0
0
The Good Friends of Jackson Elias, Podcast Episode 141: ImprovisationPublisher: Paul Fricker

Episode 141: Improvisation in RPGs

Almost every new GM has felt that moment of panic when the players take the game in an unexpected direction. What should you do? Would it be fair to try to force them back towards what you have prepared? Are quick-witted enough to make stuff up instead? Why does this feel like one of those dreams where you’re back at school, sitting an exam you haven’t prepared for? And why the hell are you naked anyway?

We try to address some of these anxieties in our discussion. Improvisation is a natural part of any RPG and you already do a lot more of it than you might think. Every time a player character or an NPC speaks in a game, the players or GM are improvising. Unless you’re using read-aloud text, any narration is a stream of improvisation. (Don’t use read-aloud text. It makes you sound like a bored tour guide.)

With some confidence, it becomes simple enough to improvise more extensively, especially given some useful tools and techniques. Throughout the episode, we offer advice about how to prepare to improvise. This isn’t as much of an oxymoron as it sounds like. We also talk about techniques that will help you do so. One of our favourites is to steal ideas from other sources, usually films or books. In a recent video, Seth Skorokosky talks about stealing from published adventures — a technique we shall, in turn, steal for ourselves.

The show may contain occasional swearing and is thus NSFW.

Runtime: 60 min

Previous episodes include discussions of 7th Edition Call of Cthulhu rules, stories by H.P.Lovecraft, Gencon, interviews with game designers and much more.

For further information and more episodes visit our website BlasphemousTomes

Price: $0.00
Viewing all 84375 articles
Browse latest View live




Latest Images