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Sorcerous Origin: Blood Mage

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Sorcerous Origin: Blood MagePublisher: Jackson Skinner

Inspired by the blood mages of the Dragon Age series, Blood Mage sorcerers harness incredible power using their own lifeblood as fuel. This origin works well as both a starting character and as a way to roleplay a multiclass into the sorcerer class. 

Price: $1.00

The House at the End of the Lane

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The House at the End of the LanePublisher: Madfishmonger

There is a house at the end of the lane. The house appears to have been well made and is still in good shape but the windows and doors are shuttered and it looks as if no one has lived there for some time. The adults don't go near it, saying it's dangerous. Children tell you it's haunted. Even the wildlife stays away. But something is stirring inside the house, and the locals would be much relieved if you could have a look. Just…be careful.

Price: $1.99

Tar Pits of the Bone Toilers

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Tar Pits of the Bone ToilersPublisher: The Merciless Merchants

"The attention to detail and the professionalism of the writing and design is very impressive..." 6/6 from the Wild Die: http://www.wilddie.com/index.php/2018/11/29/game-review-tar-pits-of-the-bone-toilers-by-malrex/

A new trade route is being sought through the Dalgarian Canyonlands, pass the friendly Kharazan, Village of Plenty. But the last two expeditions have never returned and the merchants are getting anxious for the new route, causing bags of gold to exchange hands.

Meanwhile, the ancient portal, the Maw of Ghormaug, has opened once more and invaders, ‘bone men’, are beginning to take over territory. No one is safe. Left unchecked, these lands are destined for horror and ruin, unless a brave party steps up to the challenge.

An adventure for Levels 5-8 for Labyrinth Lord, Labyrinth Lord Advanced Edition Companion ruleset and other OSR rulesets.

Price: $5.00

What Secrets in Shadows lie

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What Secrets in Shadows liePublisher: David Polson

An Adventure for 4-5 characters of level seven. Hidden away is a secret shadow filled temple containing a great many secrets and danger equally as great.

Price: $2.95

Rcane's Guide to Anthropomorphic Adventures: Cute & Cuddly

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Rcane's Guide to Anthropomorphic Adventures: Cute & CuddlyPublisher: Dire Corgi Games

Strange humanoids inhabit the world. Some of them are horrifying and others are cute and cuddly. Now you can play one of the cute and cuddly anthropomophic adventurers! Ten races are included in this guide complete with history, culture, religion, and legends. Choose from the corgin, raban, ailurun, or others. These new races are ready to join your campaign for the Pathfinder Roleplaying Game.

Author: Curtis Baum

Artist: Josh Diffey
System: Pathfinder Roleplaying Game

Price: $4.99

Dungeons in Blue - Small Dungeons #26

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Dungeons in Blue - Small Dungeons #26Publisher: PBE Games

Need a stand-alone map for your virtual tabletop game? Small Dungeons add self-contained maps to the Dungeons in Blue collection! Each Small Dungeons product contains a stand-alone, ready-to-fill dungeon map drawn in the classic-blue style. Each includes assorted tricks, traps, and features, but leaves plenty of room for the GM's additions. All Small Dungeons also include geomorph-ready versions of the GM and player maps, with the added doors, rooms, and corridors required to connect to other Dungeons in Blue tiles.

The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility.

Small Dungeons #26 shows a traditional dungeon complex with shrines, a tomb, and a summoning circle as well as several small side chambers. This product includes:

  • Player and GM versions of a 100x200-foot stand-alone dungeon map.
  • Player and GM versions of the map with geomorph-ready additions.
  • A map legend image detailing all map markup.
  • A one-third scale summary map showing both versions of the player's map.
  • A short readme PDF.

All maps are ready-to-use PNG-format files (100px per five-foot square) compatible with most virtual tabletops. Use them as-is, or combine them into larger maps using your favorite image processing software.

Note that the preview image is one-third scale! Check out full-sized sample tiles in The Master List.

Price: $1.29

Reign Of Sensations - Ready Made Sabbat Characters II

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Reign Of Sensations - Ready Made Sabbat Characters IIPublisher: White Wolf

"About morals, I know only that what is moral is what you feel good after and what is immoral is
what you feel bad after.”

Ernest Hemingway

Passion, pleasure and power are amalgamated in the Sabbat. The Sect is not all
bloodthirsty warriors. No, the Sword of Caine has so much more to offer… And that’s
include character who want nothing more than sensation, pleasure and pain and the
combination of both. In these pages you will find sensations beyond your imagination.
In this new pack of ready made Sabbat characters you will find some horrifying yet sensitive members of the Sword of Caine. Be reay for a life changing experience!

Price: $2.00

The Iron Realm Random Fantasy RPG Solitaire Dungeon Design and Maze Masters Guide

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The Iron Realm Random Fantasy RPG Solitaire Dungeon Design and Maze Masters GuidePublisher: The Iron Realm

The Solitaire Dungeon Design and Maze Master's Guide gives you everything you need to design your own random Solitaire Dungeons & Mazes.  The book is System Neutral, and so is easy to use with any game system for which you want to design your own solitaire mazes for solo play.

The book is arranged to highlight every consideration of Maze Design, including the dungeon theme, key locales, the villain and his lair, creatures, traps, tricks, treasures, the method for random mapping, miniatures, and much, much more.  Fully supported with a complete set of 20 gaming aids and templates, I will walk you through every feature available for designing the ultimate dungeon (or megadungeon!) to challenge even the most die-hard adventuring party.

Designed for the game master who wants to play solo, but also perfect for creating an immersive world for a gaming group, the Dungeon Design & Maze Master's Guide gives you everything you need for designing a world on the fly, providing surprises at every turn so that even the Maze Master never knows what dangers are coming next.

Design a castle and dungeon, a secret military base, the belly of an alien mothership, a minotaur's maze, a cave complex, a series of catacombs, or any other maze for most any game system you wish.

As a special bonus, receive FREE access to The Iron Realm RPG podcast - dozens of episodes - and listen to the methods from this valuable guide are demonstrated for you in a no-holds-barred original RPG game.

Take this book and begin your own foray into Master Dungeon Design.  Create them for your own enjoyment, play through them with the included tips for solitaire play, or share them with your friends for the most intense maze running experience yet.

The Dungeon Design and Maze Master's Guide.  Yours for the taking.  A must-have for all die-hard RPG enthusiasts.  I'll see you there.

Price: $11.00

Hull Breach 24" x 24" RPG Encounter Map

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Hull Breach 24Publisher: BattleMats

Hull-Breach-24x24-AD.jpg

Hull Breach - RPG Encounter Map

24" x 24" image of a section of space station with a large damaged section open to the void, with 1" floor tiles 

Files included:


For Large Format Printing

300 DPI JPEG

For Virtual tabletop

VTT optimised JPEG


Warning: for personal use only, commercial usage or printing for re-sale is not allowed.


Price: $0.99

BattleTech: Spotlight On: Holt's Hilltoppers

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BattleTech: Spotlight On: Holt's HilltoppersPublisher: Catalyst Game Labs

Born in the fires of Operation: GUERRERO, Holt’s Hilltoppers took on missions from the Periphery to the Chaos March, displaying grit and tenacity to rival any famed mercenary command. Action against Periphery pirates earned the Hilltoppers a reputation as savage defenders, but disaster during the St. Ives War nearly ended the command’s existence. Steadfast courage and resilience kept them together, aided by an alliance with Periphery renegades. Glory and infamy awaited in the FedCom Civil War, along with respect and eternal enmity in equal measure. Tiring of the vagabond life, the Hilltoppers found a new home outside the boundaries of the Inner Sphere. The Fronc Reaches offer constancy, but safety is always in short supply. 

Spotlight On: Holt’s Hilltoppers includes a Unit History, Personalities, Personnel Rosters, Mission Tracks, and data for use with all scales of BattleTech play.

Price: $3.99

Spacefarer's Digest 014 - Solarian Options

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Spacefarer's Digest 014 - Solarian OptionsPublisher: Necromancers of the Northwest

Secrets of the Cosmos Revealed!

 

A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest series contains new player options and content, from character themes and races, to archetypes, feats, spells, and more, allowing every traveler among the stars to reach their maximum potential.

 

This volume provides a variety new stellar revelations for the solarian class from the Starfinder Roleplaying Game Core Rulebook. Totaling 20 new revelations in all, ranging from low-level to high-level, and perfectly balanced between photonic and gravitonic forces, these revelations greatly expand the options and powers available to solarians. Crush the breath from your opponent’s lungs with the graviton revelation vacuum grip. Project a full-body duplicate of yourself made of light energy with the photon revelation astral projection. Exude lethal levels of radiation, or strip away gravity from an area. And so much more. Don’t miss out on this opportunity to balance the power of the cosmos in your hands.

 

Price: $1.99

Publisher's Choice -Lovecraftian Horrors: Spawn of Yog-Sothoth

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Publisher's Choice -Lovecraftian Horrors: Spawn of Yog-SothothPublisher: Fat Goblin Games

Publisher's Choice -Quality Stockart

Lovecraftian Horrors: Spawn of Yog-Sothoth

This new line of stock art aims to bring you a huge variety of popular creatures inspired by Lovecraftian mythos presented as single image downloads at an incredible price! This file includes a 300dpi Tiff with a transparent background featuring a full-color depiction of a Spawn of Yog-Sothoth!

Publisher's Choice Stockart is provided to aid new publishing companies in creating high quality publications by providing the design essentials to compete with larger competitors. In addition, the line is perfect for adding fresh new content to the seasoned publisher's art library and aiding in keeping design budgets manageable.

Artwork License: A PDF copy of our license is included, allowing our customers to alter or modify any illustration in this set, in addition to rules on crediting, etc.

Price: $6.00

Publisher's Choice -Lovecraftian Horrors: Whateley Spawn of Yog-Sothoth

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Publisher's Choice -Lovecraftian Horrors: Whateley Spawn of Yog-SothothPublisher: Fat Goblin Games

Publisher's Choice -Lovecraftian Horrors: Whateley Spawn of Yog-Sothoth

Publisher's Choice -Quality Stockart

Lovecraftian Horrors: Whateley Spawn of Yog-SothothThis new line of stock art aims to bring you a huge variety of popular creatures inspired by Lovecraftian mythos presented as single image downloads at an incredible price! This file includes a 300dpi Tiff with a transparent background featuring a full-color depiction of Whateley Spawn of Yog-Sothoth!

Publisher's Choice Stockart is provided to aid new publishing companies in creating high quality publications by providing the design essentials to compete with larger competitors. In addition, the line is perfect for adding fresh new content to the seasoned publisher's art library and aiding in keeping design budgets manageable.

Artwork License: A PDF copy of our license is included, allowing our customers to alter or modify any illustration in this set, in addition to rules on crediting, etc.

Price: $6.00

Spacefarer's Digest 014 - Solarian Options

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Spacefarer's Digest 014 - Solarian OptionsPublisher: Necromancers of the Northwest

Secrets of the Cosmos Revealed!

 

A spacefarer’s life is a difficult one, fraught with danger. She is surrounded by hazardous environments, encounters strange and hostile alien species, and must often make do with outdated, or even glitchy, equipment. If one wants to live long adventuring among the stars, it’s important to be the best that one can be. The Spacefarer’s Digest series contains new player options and content, from character themes and races, to archetypes, feats, spells, and more, allowing every traveler among the stars to reach their maximum potential.

 

This volume provides a variety new stellar revelations for the solarian class from the Starfinder Roleplaying Game Core Rulebook. Totaling 20 new revelations in all, ranging from low-level to high-level, and perfectly balanced between photonic and gravitonic forces, these revelations greatly expand the options and powers available to solarians. Crush the breath from your opponent’s lungs with the graviton revelation vacuum grip. Project a full-body duplicate of yourself made of light energy with the photon revelation astral projection. Exude lethal levels of radiation, or strip away gravity from an area. And so much more. Don’t miss out on this opportunity to balance the power of the cosmos in your hands.

 

Price: $1.99

The Hungry Vine! A printable, D&D 5e Compatible Monster!

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The Hungry Vine! A printable, D&D 5e Compatible Monster!Publisher: Casey Hoekstra

The Hungry Vine, a d&d 5e compatible monster!


    Whether thrusting upward from decaying vegetation in a rainforest as a random encounter, or conjured up from corpse infested grave dirt by the powers of a corrupted druid, the Hungry Vine presents a party with a surprisingly wiley, 3 dimensionally opponent, to bring a battle mat encounter to life!

    Environment: The Vine enjoys damp, wet places where it can disguise itself in thick underbrush or beneath the rotting detritus of fallen leaves. They thrive in jungles, dungeons split by age old roots pressing between the stones, in graveyards where they feed on corpses and lurk in musty mausoleums, and sometimes set down roots outside prisons, hoping to feast on newly released inmates.

    Surprise: The Hungry Vine can burrow itself into loose or damp soil, emerging practically underfoot with it’s grasping vines and gaping maw. It preys on the lost, hermetic, or solo adventurer, but will strike larger groups if hungry enough.


Challenge Rating: meant for a party of 4th or 5th level characters, but with rules and options to increase or decrease encounter difficulty!


D&D 5e Compatible!


Printing suggestion: Print the actual Monster on 60lb or higher paper for better quality and print two sided. Look at preview so you line up how it prints!

Price: $2.00

(5E) A23: Twin Crossings

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(5E) A23: Twin CrossingsPublisher: AAW Games

A mercantile endeavor for four to five 4th level PCs.

Embroiled in a struggle between two rival merchant houses, the party races to assemble and escort a valuable load of cargo to a commerce-starved city.

The loss of the yearly supply ship to a late winter storm places an isolated town in peril. A lone survivor, clinging to a hatch cover and blown hundreds of miles by the tempest, brings the disastrous news. Two premier merchant houses make plans to attempt the overland route. The race is on to get word to the far side of the mountains and assemble a relief caravan to cross back over. The loss of the ship means that any goods that do make it over the hump will yield great profit. The survival of not only of the merchant houses but of the very town itself is dependent on those willing to brave the journey. Monsters, difficult trails, and unscrupulous behavior by the competition stand in the way of success—and profit.

Also included in this adventure:

  • A flexible encounter sequence that allows the PCs to chart their own course over the mountains.
  • Rich roleplaying opportunities and skill challenges that impact the party’s final success.
  • Three new magic items including magical engineering equipment from a hidden cache.
  • A new monster—the Salt Worm—that leaves naught but the desiccated husks of its victims behind.
  • Notes on scaling the encounters for parties of six or more.
Price: $9.99

Blood Sundown

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Blood SundownPublisher: Filigree Forge

It’s way past high noon...

The sky turns blood red and a chill wind blows in from the prairie as night falls over the Weird West. It’s a different world out here, far from 'progress' and the churning factories of the East. Something slumbers beneath the sprawling deserts, the black copses of pinewood.

Something... ancient.

When the sun goes down, people walk who ought not to be upright. Brujas work their spells, and skin-turning outlaws stalk silently towards sleeping homesteads. Against the forces of darkness, fearless men and women pit their faith, their guns, and their so-called white magic. It might not be enough.

Play as a brave wise in the old ways, or as a hard-eyed gunslinger with no soul left to sell. As a tarnished moon rises over the hills, preachers, swindlers, crazy old miners, and good-time gals colder than the beer they pour, all fight to stay on the right side of the grave. So go ahead, load that silver bullet into your trusty Sharps .50 and take a jolt to calm your nerves. Pray to whoever you hope’s listening – it’s going to be one Hell of a night.

Think you’ll last ‘til dawn?

A setting and adventures for the Everywhen RPG. Includes 7 pregens, blank character sheet, a ranch map and a town map.

Note: Early purchasers of the PDF will be entitled to a $6 discount on the PoD (softcover only being produced). This offer will only be available for one month after the PoD goes live. Please ensure you have selected to receive emails from Filigree Forge so that you are notified when the PoD goes live.

Price: $6.00

Petrification and Other Inanimations

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Petrification and Other InanimationsPublisher: Calamity Hyena

A system-less, setting-less supplement for petrifying characters. Why stick with plain old stone when you can turn folk into gold, maps, or scarecrows? Can be used as seasoning in any campaign.

Price: $0.99

Nexus #10

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Nexus #10Publisher: Amarillo Design Bureau

“A large part of any game’s flavor is a product of the game system’s inherent realism (or the appearance of the same).” – Michael Anderson

It is 1984 and Nexus #10 has just been released. This issue focused on the Star Fleet Universe, Starfire, and History of the Second World War.

This issue starts with variants for Germany’s Eastern Front in History of the Second World War.

The Star Fleet Universe section accidentally focused on Romulans. There is a list of Romulan ship names, The Academy has lots of good advice for Romulan commanders, and even the fiction and scenario are Romulan-based. There is a page of Term Papers and another page to explain why certain things are the way they are. There is the introduction of the rules for advanced boarding party combat. Finally, there was also the inevitable (at the time) collection of errata.

Starfire has a good number of articles. There are articles on the ion engine drive room, the Terran Federation including their military services, and incidents from the first interstellar war. There is both fiction and a scenario.

Finally there is a scenario for Battlewagon and a look at the history and future of Autoventures.

This PDF is provided by Amarillo Design Bureau, Inc. with the kind permission of Allen D. Eldridge. It includes ads and offers from 1984; these are no longer valid.

Price: $2.95

Creeping Kudzu: A Monster Zine

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Creeping Kudzu: A Monster ZinePublisher: Arkham Archivist

A monster concept — The Creeping Kudzu — including possible origins and tie-ins for mystery, horror, mythos, sci-fi, and other kinds of gaming. Includes stat blocks compatible with the GUMSHOE SRD and Archmage Engine (13th Age) as well as notes for D&D 5e (SRD) and Fate Core/Fate Horror (SRD). Released under OGL licensing and attributions.

Price: $1.00
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