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Echoes From Fomalhaut #03: Blood, Death, and Tourism

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Echoes From Fomalhaut #03: Blood, Death, and TourismPublisher: First Hungarian d20 Society

A 48-page fanzine featuring adventures and GM-friendly campaign materials for Advanced old-school RPG rules, with artwork by Stefan Poag, Denis McCarthy, and more. This issue contains...

  • The Great Wheel: A mighty 50’ wheel rolls through the wastelands of Fomalhaut, destroying all in its path, and followed by a ragged host of raiders, fanatics, desperate camp followers and wily opportunists. What purpose drives this great device, and who are its followers?
  • Terror on Tridentfish Island: A sword&sorcery; module set on a formerly wealthy resort island, dotted with ruined pleasure palaces, enigmatic caverns, and the relics of a bygone age. 17 keyed locations plus two mini-dungeons. 
  • Monsters of Wizardry: a collection of monsters adapted from the excellent CRPG, Wizardry VII: Crusaders of the Dark Savant. 
  • Erillion, East: an article describing the eastern half of the Isle of Erillion, from the city of Baklin to the island kingdoms of the Northmen, and from gloomy highlands to enchanted forests.
  • Also... a detailed GM’s map of the Isle of Erillion! 

This electronic edition is provided free of charge to people who have purchased the print issue.

Price: $6.00

Ponyfinder - Bit N Bolt - Constructing the Future

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Ponyfinder - Bit N Bolt - Constructing the FuturePublisher: Silver Games LLC

Welcome to sunny Bit N Bolt, where your future is looking brighter and well managed. Now, don't confuse us with the steelhearts; we're ponies inside! We understand what a good meal is and even enjoy them at times. Come, see our art and maybe become a neighbor. We welcome you, two legs or four.

New feats, class options, traits, lore, backround, and spells await within!

Compatible with Ponyfinder and 5th edition, and Pathfinder roleplaying games.

Price: $2.99

Hangar Bays 24" x 24" RPG Encounter Map

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Hangar Bays 24Publisher: BattleMats

Hangar-Bays-24x24-AD.jpg

Hangar Bays - RPG Encounter Map

24" x 24" image of two small craft hangar bays, with 1" floor tiles 

Files included:


For Large Format Printing

300 DPI JPEG

For Virtual tabletop

VTT optimised JPEG


Warning: for personal use only, commercial usage or printing for re-sale is not allowed.


Price: $0.99

Borrowed Power

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Borrowed PowerPublisher: White Wolf

Borrowed Power contains three new and updated Supernatural Merit Templates for use by Players and Storytellers:

  •  Channelers, those who tap into the ephemeral currents of the world to mimic the powers of twilight beings.
  •  Sanguiomancers, who rely on the power of blood or Vitae to fuel their magic.
  •  Skinthieves, who steal their power more directly from the flesh and blood of the animals (or stranger things) they kill.
Price: $3.49

Way Out West Set Two: Suspicious Snowmen

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Way Out West Set Two: Suspicious SnowmenPublisher: Junkyard Samurai Games

Just in time for the Holiday Season, Way Out West Set Two: Suspicious Snowmen gives you eleven snowman miniatures perfect for roleplaying or wargames.  All files are 300dpi and include front and back views.

You will need a color printer, cutting tools, and glue.  Assembly instructions are included

Price: $1.99

CASTLE OLDSKULL - Oldskull Dragons

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CASTLE OLDSKULL - Oldskull DragonsPublisher: Kent David Kelly

The great draconian powers of the World of Oldskull arise, ready to fill your players’ hearts with dread, excitement, and trepidation …

Are their bold PC heroes ready for the challenge?

 

Have you been wanting to include some classic old school dragons in your campaign?  This book will save you hours of development time!  Many thousands of dice rolls have been made for you, with the results carefully collected into stat and treasure templates for easy reference and use.  Herein you will find 100 pre-generated dragons complete with unique names, combat statistics, spells (as appropriate), and pre-rolled treasure hoards.  All 100 of these glorious beasties have been sorted according to their relative challenge level, from Crysthax the Pale (a very young white dragon, suitable for level 1 or 2 encounters) all the way up to Arcanthia the Invincible (an ancient gold dragon, who can easily provide a challenge to PCs of level 15 and up).

All stats are clearly provided in Basic/Expert/Advanced format for easy conversion to other systems.  Here is a sample entry:

 

Quaelon of the Emerald Realm

Description:  An Average-Sized and Sub-Adult Male Bronze Dragon (Age Category 3, age 22 years). 25% chance to be sleeping when first encountered. Cannot speak. Not capable of casting spells.

Combat Prowess:  Armor Class 0 (natural armor plating, arcane protection, and DEX 13), Move 90’ (30’) ground / 240’ (80’) flying, Hit Dice 9**, Hit Points 27, Attacks 2 claws / 1 bite or breath weapon (lightning or repulsion gas), Damage 1D3 / 1D3 / 2D6 or breath weapon.

Strengths and Weaknesses:  Special Abilities detect invisibility, infravision; Special Attacks attack as 9 Hit Dice monster, breath weapon; Special Defenses resistant to gas and lightning attacks, save as monster of full HD; Special Vulnerabilities can be subdued, sleeping 25% of the time, subject to flattery.

Further Considerations:  Save As F9, Intelligence exceptional (INT 15), Morale Level 9, Alignment Lawful Good, Size L (18’ long).

Suggested Lair Terrain: River Cave. Unknown ancestry.

Recommended PC Party Level for Encounter: 5+.

Draconian Trove:  21,502 Silver Pieces, 20,438 Gold Pieces, 5 Gems (suggested GPV 10, 50, 50, 50, 100), Broom of Flying, Hammer +1, Potion of Healing, Potion of Invisibility, Potion of Polymorph Self, Scroll of Protection from Lycanthropes.

Another fine supplement from Wonderland Imprints, Only the Finest Works of Fantasy.

Price: $2.99

Infinite Space: The Imbrikari Hunters (SFRPG)

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Infinite Space: The Imbrikari Hunters (SFRPG)Publisher: LPJ Design

Along the edge of known space, the planet Imbrikar IV orbits a cool, dim star. Because of the world’s distance from the sun, its surface remains shrouded in twilight. This world, referred to as Imbrikar Prime, exists in perpetual shadow. Every form of life there has adapted and evolved to survive these conditions. Not surprisingly, most aliens find this a depressing and grim locale and try to limit the length of their visit.

The imbrikari, a large ursine species, rose to become the dominant sentients on their planet. With resources scarce and life difficult under the best of conditions, they evolved to thrive with what they had available. Most notably, they learned to hunt and kill the many lethal animals roaming the pale forests and shadowed plains of their homeworld. The discovery of other worlds and other species led the imbrikari to become among the galaxy’s most renowned and effective bounty hunters.

Price: $1.19

The Christmas Inn

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The Christmas InnPublisher: Skirmisher Publishing

This short story set in Medieval England during the turbulent War of the Roses tells how the events of one cold and stormy winter night caused an old and storied inn for travelers to have its name changed. It includes some pleasingly evocative imagery, particularly with regard to the proprietors of the inn and the men-at-arms that converge upon it. 

“The Christmas Inn” was written by author Ella F. Mosby and illustrated by acclaimed English-American artist R.B. Birch and was originally published in 1892. Modern readers may find the tensions described in this story strikingly familiar but take heart at the way they are set aside during the holiday season. 

Price: $0.50

Buccaneer Ship and Character Sheets

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Buccaneer Ship and Character SheetsPublisher: Fabled Environments

These incredible sheets, designed by the amazing Karl Keesler, help bring your Buccaneer: Through Hell and High Water game to life! These are the official character and ship manifest sheets for the setting. We are happy to provide these as a free download.

For the wonderful Buccaneer: Through Hell and High Water setting book in .PDF or Print, Click here!

Price: $0.00

Savage Thunderscape: Aden Gazette 22 - Mystery Island

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Savage Thunderscape: Aden Gazette 22 - Mystery IslandPublisher: Kyoudai Games

WARNING: This is the Savage Worlds version of this product.

The southern seas of the Known Lands are home to a great many islands, some of which appear on no map. Given the treacherous nature of the seas, few of these islands are home to more than a handful of inhabitants, and most hold secrets that those on the mainland cannot even guess. Among these islands is the strange and nightmarish place known simply as Mystery Island. 

Home to a massive swamp littered with the remains of virtually every airship ever deployed to try and map the area, Mystery Island is plagued with undead that seem to act with terrifying purpose, although what that purpose is remains unknown. The Cartographer's Society has vowed to recover the lost items of their crews that remain on the island and solve its mysteries once and for all... or die trying!

Price: $1.99

Clipart Critters 505- Severed Face

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Clipart Critters 505- Severed FacePublisher: Postmortem Studios

Submitted without further commentary... just a good old-fashioned straight razor and a tiny face in a puddle of fresh blood. That's all, nothing odd or horrific, honest. The perfectly chilling surreal spot illo for your next horror publication! 

Subject to the included license information. Printed size will be up to 2250 x 957 pixels (7.5" wide by 3.2" tall) as a 300 ppi layered TIFF. Included are a grayscale version and a lo-rez version for easy online advertising.

This artwork is copyright (C) 2018 Bradley K McDevitt. You can use this image in commercial or fan projects, however you may not publish it as clip art. Any company that uses images from 'Clip Art Critters' is required to place the artist's name amongst the credits.

Price: $5.00

Dice Jail

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Dice JailPublisher: Fat Dragon Games

For when your dice just aren’t rolling high enough… or to transport them to and from the gaming session. Designed to fit the clear plastic case from Chessex Dice sets.

Recommended settings can be found in the attached PDF. 

  • Base remixed from Dice Plinth by zheng3, licensed under the Creative Commons – Attribution – Share Alike license.  
  • Cage remixed from D&D Dice Cage by zheng3, licensed under the Creative Commons – Attribution – Share Alike license. 
  • Fat Dragon Stones and Cage also used to create the Dice Plinth and Jail files. 
Price: $2.99

Double Jeopardy

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Double JeopardyPublisher: Matakishi's Tea House

Double Jeopardy is an adventure written for The Cthulhu Hack but easily convertible to any other Mythos themed game.

Double Jeopardy is suitable for beginning investigators and new players although seasoned investigators will find much to interest them.

The setting is 1980s Britain but, again, this can easily be changed.

An outbreak of strange disappearances and mysterious doppelgangers lead the investigators to an undreamed of alien menace beneath the streets of London.

Double Jeopardy is a full colour, fully illustrated adventure with portraits of all the NPCs, player and gamemaster maps, player handouts and tables and charts of major plot points and people so the gamemaster can run things with the minimum of effort.

A printer friendly version is included.

The adventure also contains a link to a fully illustrated playthrough to give the prospective gamemaster an idea of the flow of actual play.

Price: $5.00

Village Backdrop: Azagirn (SN)

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Village Backdrop: Azagirn (SN)Publisher: Raging Swan Press

A System Neutral GM’s Resource supplement by Creighton Broadhurst

Eschewing the deep, dark homes of their ancestors, the survivors of the reputedly cursed dwarven clan of Azacral now dwell amid the stark beauty of high, windswept hills. But life is not idyllic for the dwarves as their ancient enemy—tribes of half-mad, homicidal trolls— ever lurk nearby. While the majority tend herds of sheep and goats with the aid of their domesticated wolves, an unknowing, accidental threat lurks within the village—a threat that could return herald the return of the ancient slaughter and bloody death that birthed the village a century ago.

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling adventures.
For free samples head over to Raging Swan's website

This product is a Dual Format PDF. The downloadable ZIP file contains two versions, one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad.


Price: $3.45

Village Backdrop: Azagirn (5e)

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Village Backdrop: Azagirn (5e)Publisher: Raging Swan Press

A 5e Compatible GM’s Resource supplement by Creighton Broadhurst

Eschewing the deep, dark homes of their ancestors, the survivors of the reputedly cursed dwarven clan of Azacral now dwell amid the stark beauty of high, windswept hills. But life is not idyllic for the dwarves as their ancient enemy—tribes of half-mad, homicidal trolls— ever lurk nearby. While the majority tend herds of sheep and goats with the aid of their domesticated wolves, an unknowing, accidental threat lurks within the village—a threat that could return herald the return of the ancient slaughter and bloody death that birthed the village a century ago.

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling adventures.
For free samples head over to Raging Swan's website

This product is a Dual Format PDF. The downloadable ZIP file contains two versions, one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad.


Price: $3.45

Village Backdrop: Azagirn

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Village Backdrop: AzagirnPublisher: Raging Swan Press

A Pathfinder Roleplaying Game GM’s Resource supplement by Creighton Broadhurst

Eschewing the deep, dark homes of their ancestors, the survivors of the reputedly cursed dwarven clan of Azacral now dwell amid the stark beauty of high, windswept hills. But life is not idyllic for the dwarves as their ancient enemy—tribes of half-mad, homicidal trolls— ever lurk nearby. While the majority tend herds of sheep and goats with the aid of their domesticated wolves, an unknowing, accidental threat lurks within the village—a threat that could return herald the return of the ancient slaughter and bloody death that birthed the village a century ago.

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling adventures.
For free samples head over to Raging Swan's website

This product is a Dual Format PDF. The downloadable ZIP file contains two versions, one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad.


Price: $3.45

CSC Stock Art Presents: Deep Slug

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CSC Stock Art Presents: Deep SlugPublisher: Cobalt Sages Creations

This stock art image by Tony "MrKrane" Carter depicts a deep slug

In your purchase, you'll receive 1 PNG file. If you are in need of another format, please contact us!

Price: $4.99

Quick Generator - Antagonist Concept

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Quick Generator - Antagonist ConceptPublisher: Ennead Games

Quick Generator

Antagonist Concept


When running a game or coming up with content for a story, you can sometimes be stuck for ideas and need inspiration quickly. The Quick Generator series is designed to help with that.

At a maximum of two tables, you can come up with your required concept, suggestion or idea in a very small number of dice rolls.

This particular QG is about coming up with a concept for your antagonist. An antagonist is defined as “a person who actively opposes or is hostile to someone or something; an adversary.”. This doesn’t necessarily mean they are evil or a true “villain” but your players and characters might see them that way.


Your antagonist could be a...

  • Secretive Alchemist
  • Immortal Merchant
  • Misunderstood Demon 
  • or any other of the 10,000 possible combinations
    Price: $1.25

    Spellcaster: The Frostgrave Magazine #4

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    Spellcaster: The Frostgrave Magazine #4Publisher: Joseph A. McCullough

    Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago.

    This issue contains:

    * 7 new ‘Legendary Soldiers’ that wizards can hire for their warbands.
    * A new solo scenario for Rangifer Warbands
    * Rules for Critical Failures and Critical Success on Casting Rolls in Frostgrave
    * A solo or co-operative scenario for Ghost Archipelago
    * 8 new Ulterior Motives cards for Ghost Archipelago

    * A ‘Big-Game’ Frostgrave scenario featuring frost giants

    Price: $6.50

    Dungeons in Blue - Complexes #26

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    Dungeons in Blue - Complexes #26Publisher: PBE Games

    Need a stand-alone map for your virtual tabletop game? Complexes are self-contained maps that are also compatible with Dungeons in Blue geomorphs! Each product includes a stand-alone, ready-to-fill dungeon map drawn in the classic-blue style. They have assorted tricks, traps, and features but leave plenty of space for the GM's additions. All Complexes also include geomorph-ready versions of the GM and player maps that have the added doors, rooms, and corridors required to connect to Dungeons in Blue tiles.

    The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility.

    This Complex shows a traditional dungeon with a large central chamber that connects to a variety of side rooms: a tomb, shrines, and a summoning room. This product includes:

    • Player and GM versions of a 200x200-foot stand-alone dungeon map.
    • Player and GM versions of the map with geomorph-ready additions.
    • A map legend image detailing all map markup.
    • A one-third scale summary map showing both versions of the player's map.
    • A short readme PDF.

    All maps are ready-to-use PNG-format files (100px per five-foot square) compatible with most virtual tabletops. Use them as-is, or combine them into larger maps using your favorite image processing software.

    Note that the preview image is one-third scale! Check out full-sized sample tiles in The Master List.

    Price: $1.99
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