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BESM The Sailor Moon Role-Playing Game and Resource Book

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BESM The Sailor Moon Role-Playing Game and Resource BookPublisher: EN Publishing

Welcome to the ultimate English-language guide for one of the most popular Japanese anime shows of all times! Sailor Moon is a hit with boys and girls of all ages, and is watched on Cartoon Network`s popular `Toonami` programming block every day by over one million viewers. This book offers a comprehensive Sailor Moon resource and reference section, including episode summaries, character bios, and series analysis in a clear and easy to read format. Add a spectacular full-colour character gallery, and information about Sailor Moon that is unavailable anywhere else and the result is a guaranteed hot seller! The role-playing game section includes easy-to-understand rules that helps fans of the show relive its greatest moments as the stars of their own TV series.

Price: $15.00

DN Map 12 - Magic Shop

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DN Map 12 - Magic ShopPublisher: Drunken Nerdery

Magic Shop (Bookstore, Curios, Trading Post, etc)

We all need a magic shop for our adventures from time to time.  This encounter map saves you the trouble of creating one on your own - and can easily serve as stand in for various other types of stores (Books, Curios, Oddities, or maybe just a simple trading post).  This simple building has a storefront, backroom, and bedroom for the owner.  

The map is drawn to scale (5'=1") and is ready to print from the comfort of your own home or upload to your favorite VTT (With or without the Grid)

This Map Pack contains:  

The maps are provided in .JPG file format to either take to your local print shop or upload to your favorite VTT. 

Each map is also provided in this PDF for at home printing.  Each page is overlapping &frac;12; inch with successive pages to the right and below the previous page.  Print each page as Letter sized in portrait orientation with no adjustments made to scale.  After they are printed simply cut away the white border and glue/tape pages together so that the overlapping parts match up for a seamless map.

This Map Pack DOES NOT contain adventure notes or stat blocks.

Thanks!  If you like it, please let me know in the comments!



Price: $1.50

Tragedies of Middle School

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Tragedies of Middle SchoolPublisher: 9th Level Games

TRAGED13S OF MIDDLE SCHOOL is an anthology of tabletop role playing, story games, LARPs and other strangeness combining classic HORROR tropes with game mechanics inspired by the greatest horror of all...JUNIOR HIGH! Return to middle school without the horror of actually being 13 years old!

Each of the 22 games centers around a nostalgic junior high activity - SPIN THE BOTTLE, TRUTH OR DARE, PASSING NOTES, BLOODY MARY, SCHOOL DANCES, FRIENDSHIP BRACELETS, COOTIE CATCHERS, and MORE!! Combining that with a PG-13 horror movie vibe to represent the fear, awkwardness and angst of being a 13 year old.

Other strangeness? In addition to the RPGs, story games and LARPs TRAGED13S OF MIDDLE SCHOOL features a card game, a CHOOSE YOUR OWN ADVENTURE, a sport, a dance party, some craftivities and more!

Price: $13.00

Tall Tales BX Wild West RPG New classes

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Tall Tales BX Wild West RPG New classesPublisher: Mark Hunt

TALL TALES is a wild west-themed retro-clone intended to be compatible with the original fantasy RPG. This book is a resource for Referees to pick and choose from!

This is three new classes: the Gambler, the Preacher and the lawman.

 Create courageous gunslingers, low-down desperadoes, singing cowboys or snake oil salesmen and test your mettle out on the trail.

Price: $1.00

Frontiers of Space: Library Data

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Frontiers of Space: Library DataPublisher: Old School Role Playing

This is a compilation of Library Data related to the Sonora Sector of the Frontiers of Space. This is Cepheus Engine product related to my previous title The Frontiers of Space.

Price: $3.00

(5E) B14: Battle for Bridgefort

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(5E) B14: Battle for BridgefortPublisher: AAW Games

A 5th Edition compatible adventure for four to six PCs of levels 6-8

The city of Bridgefort is under siege!  Hordes of humanoids are assaulting the city in an organized army.  Only the party stands between the enemy and the defenseless civilians of the Western Province.  Can they defeat the numerous foe and confront their leader determined to bring about the destruction or enslavement of the kingdom?

  • Fight enemies who use unusual tactics to attack the city, including tunneling, flying potions, and riding dire bats.
  • Use the parties skills to overcome difficult challenges
  • Work with notable NPCs who help the party as they move around in the defense of the city without controlling every aspect of the encounters.
  • Fight in a war where your successes and failures in each battle change the outcome, the final battle, and the rewards.
  • Complete with details of the city of Bridgefort, a fortified trading city rich in history that can be used in your campaign.
  • Perfect for experienced or beginning Dungeon Masters!
Price: $6.99

Class Catalog for B/X Essentials

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Class Catalog for B/X EssentialsPublisher: Cross Planes Game Studio

The Class Catalog brings you the Aasimar, Dragonborn, Dwarven Priest, Dwarven Thief, Elven Rogue, Gnome, Halfling Burglar, Half-Orc, Pixie, and Tiefling Classes to your B/X esssentials game. 

This is a supplement for B/X Essentials.

Price: $3.99

Dateline Lovecraft EXTRA! - Smoke Green (Un-Statted)

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Dateline Lovecraft EXTRA! - Smoke Green (Un-Statted)Publisher: Cthulhu Reborn

“Everyone loves Arkham's new brand of green-smoking cigarettes. Some even claim they bring good luck to all who smoke them. But is there something more hideous lurking behind the emerald wisps of Reinhart smoke?”

—♦—

EXTRA! “Smoke Green” is a short investigative scenario of Cthulhu Mythos horror, set entirely in H.P. Lovecraft’s fictional town of Arkham. It is not a self-contained scenario, but rather an add-on to the newspaper-based resource, Dateline: Lovecraft, Issue #1. To make full use of this PDF you will need to own a copy of that product.

—♦—

When millionaire industrialist Reinhart Laine picked Arkham to be the site of his grand new Tobacco Rolling Factory, few could have predicted the rapid good fortune that his new “Reinhart Cigarettes” would achieve. In a short time, not only were many Arkhamites smoking the new brand of cigarettes — distinguished by their unique green-tinged smoke — but so too were many people in Boston, and cities further afield. The green-smoking cigarettes soon came to be associated with good luck, whether as a result of successful advertising or through anecdotal tales of lucky events befalling Reinhart smokers. The new factory, too, has attracted a great deal of attention, drawing visits from influential industrial moguls and politicians alike.

But all is not well at Reinhart Tobacco. When company president Reinhart Laine is found dead in his luxury high-rise office, the Investigators are charged with discreetly looking into the matter. Who could have wanted the wealthy tycoon dead? Were his political affiliations in the bitter race for Arkham’s next Mayor somehow a factor in his death? Or is the closely held “secret recipe” for Reinhart Cigarettes’ distinctive green-smoking tobacco something that a rival company might be willing to kill to find out? Diving into this smoke-filled mystery might just leave the Investigators with questions about who really wields power in the sinuous town of Arkham … and what lengths others would go to to get it.

—♦—

Dateline Lovecraft EXTRA!s are small supplemental PDFs which provide resources to help Game Moderators use the Dateline: Lovecraft period newspaper product as a centerpiece to their roleplaying games of investigative horror. Each includes a selection of game-related elements which can either be used collectively as a scenario relating to the core newspaper prop, or can be used in isolation to provide pieces that enhance a scenario of your own invention.

—♦—

To make best use of this material, you will need to own a copy of the Dateline: Lovecraft, Issue #1 product, also published by Cthulhu Reborn. All profits from the sale of Dateline: Lovecraft are reinvested to fund the writing, illustration, editing, and layout of further free supplements like this PDF.

Price: $2.00

Filler spot colour - zombie dwarf - RPG Stock Art

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Filler spot colour - zombie dwarf - RPG Stock ArtPublisher: Dean Spencer Art

This stock art image by Dean Spencer depicts a dwarven zombie.

In RGB colour, 4 inches on the longest side @ 300dpi.

This purchase includes one PNG file. If you need this in any other format please feel free to contact me.

All art files are bundled in a ZIP file.

Price: $3.25

Filler spot colour - sci-fi armour - RPG Stock Art

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Filler spot colour - sci-fi armour - RPG Stock ArtPublisher: Dean Spencer Art

This stock art image by Dean Spencer depicts sci-fi armour deflecting bullets.

In RGB colour, 4 inches on the longest side @ 300dpi.

This purchase includes one PNG file. If you need this in any other format please feel free to contact me.

All art files are bundled in a ZIP file.

Price: $3.25

Filler spot colour - samurai spider armour - RPG Stock Art

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Filler spot colour - samurai spider armour - RPG Stock ArtPublisher: Dean Spencer Art

This stock art image by Dean Spencer depicts a samurai with spider design armour.

In RGB colour, 4 inches on the longest side @ 300dpi.

This purchase includes one PNG file. If you need this in any other format please feel free to contact me.

All art files are bundled in a ZIP file.

Price: $3.25

Filler spot colour - character: blind man - RPG Stock Art

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Filler spot colour - character: blind man - RPG Stock ArtPublisher: Dean Spencer Art

This stock art image by Dean Spencer depicts a blind man leaning on a staff.

In RGB colour, 4 inches on the longest side @ 300dpi.

This purchase includes one PNG file. If you need this in any other format please feel free to contact me.

All art files are bundled in a ZIP file.

Price: $3.25

Virtual Tabletop Assets Beds, Bedding & Rugs

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Virtual Tabletop Assets Beds, Bedding & RugsPublisher: DramaScape

 

Virtual Tabletop Assets Beds includes 115 PNG files for virtual tabletop usage. These assets include beds (King-sized, Queen-sized, Twin-sized), bedrolls, a chaise, cots, cryo chambers, futons, mattresses, pillows, a quilt, stretchers, rugs, a tanning bed, and waterbeds.

The Table tokens are at 72dpi and scaled for 5ft per inch.

Below is a sample of some of the Beds

Sample

Price: $9.99

Isle d' Bacuba: A Planet Archipelago Location

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Isle d' Bacuba: A Planet Archipelago LocationPublisher: Planet Archipelago

Bacuba Isle is in the middle of a not so friendly civil war. Pick your side and see what you can do to turn the fact of this unhappy island.

Price: $3.00

Roter Hahn und schwarze Dornen

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Roter Hahn und schwarze DornenPublisher: Donnerhaus

Der Wallfahrtsort Kuszów brennt

Das Dorf Kuszów wurde von einem Brand verwüstet. Der Rauch wird nur langsam vom Wind davongetragen, und der Geruch der verkohlten Balken beißt in der Nase. In den Ruinen versuchen Bauern Teile von ihrem Hab und Gut zu retten. Der Priester Dobromir und seine Glaubensbrüder tun ihr Bestes, um die Bevölkerung zusammenzuhalten.

Es ist nur wenig Zeit vergangen, seit die Marodeure der Schwarzen Rose ins Dorf einfielen! Nach einem harschen Winter suchten die desertierten Söldner den Landstrich heim, in dem auch das Dörfchen Kuszów liegt. Was als Plünderung anfing, endete damit, dass viele Häuser ein Raub der Flammen wurden.

Das Wallfahrtskloster des heiligen Ochrym ist wie durch ein Wunder verschont geblieben. Die Mönche und die Nonnen tun nun ihr Bestes, um die Verwundeten zu versorgen und jedem ein trockenes Dach über dem Kopf bereitzustellen.

Nur … die Schwarze Rose droht erneut über das Dorf herzufallen. Werden sie diesmal auch den Tempel schänden? Was, wenn die Reliquie in die falschen Hände gerät? Es wird dringend Hilfe benötigt.

Wer einen zweiten Blick riskiert, wird zudem bald lernen, dass nicht alles so einfach ist, wie es den Anschein hat. Eine unerwartete Allianz bietet sich an. Noch kann die Gerechtigkeit siegen!

Das Dorf lebt

Von Kuszów gibt es eine hochauflösende, von Hand gestaltete Kartenserie des Dörfchens. Die zum Abenteuer passende Karte des verwüsteten Ortes ist als Pay what you want verfügbar.

Vielleicht willst du aber auch langfristig Spannung aufbauen? Du kannst die Karten des herbstlichen Kuszów und des intakten Ortes benutzen, um deine Gruppe von Heroen erst einige Male in das Dorf zu führen, bevor es verwüstet wird! Eine persönliche Verbindung zu den Bewohnern des Dorfes wird die Zerstörung um so dramatischer wirken lassen.

Die Kartenserie ist darum hervorragend geeignet, um einen Kampagnenabschnitt oder eine Kurzkampagne zu tragen.

Das Paket enthält:

  • 25 Seiten mit stimmigen Beschreibungen des Dorfs und seiner Bewohner.

  • Erzählhilfen, um das Dorf den Spielern näherzubringen und um dich auf das Spiel vorzubereiten.

  • Alle Informationen zur Schwarzen Rose mit den Charakteren der Kompanie und ihrer Geschichte.

  • Optionale Aufgaben für die Protagonisten. Wenig Zeit? Beschränke dich auf die Hauptgeschichte.

  • Ein Handout für die direkte Verwendung am Spieltisch zum Ausdrucken.

  • Zusätzlich verfügbar: Mehrere Karten des Dorfs in verschiedenen Varianten, um immer wieder nach Kuszów zurückzukehren und so eine Beziehung zu dem Ort aufzubauen.

Karte des verwüsteten Kuszów

Unsere Karte des verwüsteten Dörfchens Kuszów ist als „Pay what you want“ cf. Bemerkung weiter oben verfügbar, du findest sie hier:

Unsere "Pay what you want"-Karten

Price: $4.57

Ruin Deck

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Ruin DeckPublisher: Monte Cook Games

Generate endless ruins and adventure, in prep or on the fly!

The Numenera Ruin Mapping Engine is one of the most popular features of Jade Colossus: Ruins of the Prior World, the essential GM’s companion for adventure building in the weird and wondrous Ninth World. The 100-card Ruin Deck builds on this feature, letting you quickly and easily generate ruins as you prep for your game, or create them on the fly as you play. Use it in conjunction wth the Numenera Ruin Mapping Engine, or complely on its own.

Draw a card as you create a room, obstacle, location, or encounter. Each card gives you:

  • Two prompts for the weird prior-world contents of the room or space. Pick your favorite, or combine them into something really strange.
  • A random encounter with a Ninth World creature, drawing from Numenera DiscoveryNumenera Destiny, the Ninth World Bestiary, and the Ninth World Bestiary 2.
  • The number of exits from the room, and their directions.
  • A random color for some aspect of the room—a red energy discharge, blue synth, green beasts, and so on.
  • A random number between 1-100, the equivalent of rolling percentile dice, to quickly generate results from random cypher, encounter, or Numenera Ruin Mapping Engine tables.

Whether you’re carefully planning your next game session, or need to throw together some quick encounters on the fly, the Ruin Deck makes the GM’s job easier with creative prompts for your imagination and time-saving features.

Price: $7.99

Solo Char- Medic

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Solo Char- MedicPublisher: Shaman's Stock Art

Shaman's Stockart is back on the freelance market. Send email for quotes. shaman.stockart@gmail.com

follow at instagram   

@sorrow_scavenger

 

The artwork is about a 3000 pixel high, layered PSD. 

License Agreement

- You may use these art resource for any independant projects (books, web, game, ect)
for profit.

- You cannot claim intellectual propriety on the designs. (E.G; Creating a 3d model based off a design for a game.)

- You cannot use the art as the sole focus of a product (E.G; selling T-shirt with the art printed on)

- If you are NOT an independant creator, or represent a company that makes 150000$ yearly and more in net profit,
there is a special licence fee. Email shaman.stockart@gmail.com to make a querry.

-You are authorized to alter/modify the content of the purchased art resource.

-You must credit the artist (Anthony Cournoyer) for any use of its content.

-You cannot resell this artpack as stockart.

 

 

 

 

 

Price: $1.99

Gold Best Seller [BUNDLE]

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Gold Best Seller [BUNDLE]Publisher: Skirmisher Publishing
This special 61% off product bundle contains all 23 of Skirmisher Publishing's Gold bestselling RPG titles! They include 15 universal resources, four from our popular "Oddities" series, nine from the City Builder series, and two from the Swords of Kos Fantasy Campaign Setting; our namesake Skirmish! miniature wargming rules; the "Murder at Miskatonic" self-standing murder-mystery scenario; our "Aigyptos," "Creatures of the Wastelands: Mutational Evolution," and "Unique Superscience Artifacts" sourcebooks; a classic work on wargaming by Robert Louis Stevenson; and our Game Retailer Guide. 

100 Oddities for a Found Car
Regular price: $0.99
Bundle price:
 $0.38
Format:
 PDF
Welcome to the “Oddities” series of sourcebooks, each of which presents 100 imaginative elements, curios, and details to add to games and stories in whatever way you like! Oddities are things that stand out from the ordinary, and make you — and your characters — wonder about them.  This edition of the Oddities series looks at items that might be found variously in the trunk, glove compartment, or elsewhere inside a vehicle found by one or more characters. It is primarily intended for use with modern, horror, post-apocalyptic, or near-future science fiction role-playing game scenarios. Oddities are intended as aid to storytellers, turning possibly bland areas or gaming episodes into something more, and the goal of this pub...

100 Oddities for a Viking Encounter
Regular price: $2.99
Bundle price:
 $1.16
Format:
 PDF
Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch. These elements routinely cross the line between actual mythological elements and meta-references to them, and storytellers can decide in any given case whether they are dealing with something legendary or merely reminiscent of it.  Oddities are things that stand out from the ordinary, and prompt both game masters and players to wonder about them. Oddities intrigue and&nbs...

100 Oddities for a Wasteland
Regular price: $0.99
Bundle price:
 $0.38
Format:
 PDF
Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.  Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild, 100 Oddities for a Wizard’s Library, and 100 Oddities for a Wizard’s Tower — have tied in primarily with the fantasy and horror genres, and 100 Oddities for a Wasteland is the first to cross over into post-apocalyptic science fiction. It is thus ideal for adding a twist to encounters for Gamma World, Mutant Future, and many other modern, sci-fi, and post-apocalypt...

100 Oddities for a Wizard's Tower
Regular price: $1.99
Bundle price:
 $0.77
Format:
 PDF
Welcome to 100 Oddities for a Wizard's Tower, the fifth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games or stories in whatever way you like. Oddities are intended to aid storyteller creativity, turning possibly bland areas, and the goal of this publication is to make things more fun and to take your imagination in directions it might not otherwise have gone. They fill in the corners of a bookshelf, a room, a level, a scenario, with all the sorts of things that add interest but take loads of time to come up with. A good oddity awakens curiosity and creativity, in player and storyteller alike, adding interest to an encounter, or even making one out of nothing.  Volumes in thi...

Aigyptos: A Gazetteer for 5th Edition
Regular price: $5.99
Bundle price:
 $2.32
Format:
 PDF
Welcome to Aigyptos! This 5th Edition sourcebook can be used in a number of ways. One is to provide a backdrop for self-standing Egyptian-style adventures that do not already have a setting associated with them. Another is to provide a mini-setting sufficient to allow characters to visit or travel through a land reminiscent of ancient Egypt. Yet another is to introduce such a country with an eye to using it for ongoing adventures.  This detailed 5th Edition book includes: * An overview of a fantasy version of ancient Egypt;  * A set of custom encounter tables for Aigyptos;  * 5th Edition game system material that includes stats for all new men, monsters, and environmental hazards that appear on the encounter&n...

Alchemists' Workshops, Wizards' Towers, & Other Scholarly Places (City Builder Volume 8)
Regular price: $2.99
Bundle price:
 $1.16
Format:
 PDF
City Builder Volume 8: Scholarly Places is the eight offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu.  Its contents include: An Introduction that describes the scope of the series and how to use the material in this volume; Sections devoted to descriptions of Academies, Alchemists’ Workshops, Fortune Tellers, Libraries, Scriptoriums, Scrollshops, and Wizards’ Towers; One to three Adventure Hooks tying in with each...

Banks, Trading Posts, & Other Mercantile Places (City Builder Volume 6)
Regular price: $1.99
Bundle price:
 $0.77
Format:
 PDF
City Builder Volume 6: Mercantile Places is the sixth offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu.  Its contents include: An Introduction that describes the scope of the series and how to use the material in this volume; Sections devoted to descriptions of Banks, Brokerages, General Stores, Marketplaces, Pawnshops, Trading Posts, and Warehouses; and One to three Adventure Hooks tying in with each described sort of place. ...

Breweries, Mills, & Other Tradesman Places (City Builder Volume 5)
Regular price: $1.99
Bundle price:
 $0.77
Format:
 PDF
City Builder Volume 5: Tradesman Places is the fifth offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any specific game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu.  Its contents include: An Introduction that describes the scope of the series and how to use the material in this volume; Sections devoted to descriptions of Apothecaries, Breweries, Livery Stables, Mills, and Slave Pens; and One to three Adventure Hooks tying in with each described sort of place. This download includes low-reso...

Communities (City Builder Volume 1)
Regular price: $3.99
Bundle price:
 $1.54
Format:
 PDF
City Builder Volume 1: Communities is the first in a series of 11 complementary books that will help guide Game Masters through the process of designing exciting and compelling urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu.  Contents of this book include: An Introduction that describes the scope of the series and the contents of the upcoming volumes; A section on the Characteristics of Communities that examines small communities, towns, cities, and special-purpose communities like military bases and plantations, along with regional and racial influences on the development of communities; A sec...

Creatures of the Wastelands: Mutational Evolution
Regular price: $4.99
Bundle price:
 $1.92
Format:
 PDF
Creatures of the Wastelands: Mutational Evolution is a guide to developing a more vibrant post-apocalyptic campaign setting by constructing families of related mutants, and is full of both suggestions and examples of how Game Masters can accomplish this. Mutational Evolution is fully compatible with Mutant Future, as well as Labyrinth Lord and other games that use the familiar and easy-to-use "Basic D&D" rules introduced in the 1980s. This book includes: * A Foreword by Mutant Future role-playing game creator Daniel Proctor. * Four different sample families of mutants - including the House Sparrows, Stinging Nettles, Feather Shrubs, and Giant Yellowjackets -  that trace their mutational evolution through as many as seven different generati...

Cthulhu Live’s Mysteries of the Mythos: Murder at Miskatonic
Regular price: $2.99
Bundle price:
 $1.16
Format:
 PDF
Miskatonic University, that ivy league institution of higher learning that has produced many a fine young adult ready to shape the world the way they see fit. With diverse courses such as Peruvian Basket Weaving, Modern Occult Legends, and Ancient Languages, Miskatonic has a class for any student. And with the award-winning sports team, the Fighting Cephalopods, even the athletic scholar can find his path to a brighter future among these hallowed halls.  There is, however, a class not in the curriculum that one person on campus is about to earn a masters in. That class is Murder 101. This class has only one test, but the final is a real killer. Who will pass this course? Will it be the jock? What about the bookworm? And let us not forget about the professional rival! Only time an...

Game Retailer Guide
Regular price: $9.99
Bundle price:
 $3.86
Format:
 PDF
Written by a veteran game store owner, the Game Retailer Guide is a how-to industry manual that contains everything you need to know in order to start and run a successful game-selling business. Topics the Game Retailer Guide covers include:  * Administration & Planning * Building and Equipping the Store * Competitive Analysis * Products and Services * Marketing & Advertising * Operations * Financials * Advanced Lessons * Growth  If you want to make your living in a field you can enjoy every day, the Game Retailer Guide is the ideal resource and its topics start from the thought, “I’d like to sell games for a living.”...

Guildhouses, Hospitals, & Other Professional Places (City Builder Volume 4)
Regular price: $2.99
Bundle price:
 $1.16
Format:
 Watermarked PDF
City Builder Volume 4: Professional Places is the fourth in a series of 11 complementary books designed to help guide Game Masters through the process of creating compelling and exciting urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu. Contents of this book include: An Introduction that describes the scope of the series and how to use the material in this volume; Individual sections devoted to descriptions of Guildhouses, Hospitals, Mages’ Lodges, and Training Halls; One or more Adventure Hooks tying in with each described sort of place; and An appendix on Guilds that describes such institution...

Inns, Taverns, & Other Service Places (City Builder Volume 7)
Regular price: $2.99
Bundle price:
 $1.16
Format:
 PDF
City Builder Volume 7: Service Places is the seventh offering in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu.  Its contents include: An Introduction that describes the scope of the series and how to use the material in this volume; Sections devoted to descriptions of Barbershops, Bathhouses, Hostels, Inns, Kitchens, Restaurants, Rooming Houses, and Taverns; An appendix devoted to randomly determining the characteristics and numbers o...

Kos City (Swords of Kos Fantasy Campaign Setting)
Regular price: $6.99
Bundle price:
 $2.70
Format:
 PDF
Welcome to the world of Kos and to Kos City, the first volume of the highly-anticipated Swords of Kos Fantasy Campaign Setting! This book contains descriptions of 50 different specific places that can be used either individually or in conjunction with one another, and within the context of the city of Kos as presented here or as part of any other community a storyteller might have established within their own campaign setting. It also includes a fully-keyed map of the city of Kos, both in the book and as a separate 11 x 17 file that can be printed out on a single sheet of paper. The Swords of Kos Fantasy Campaign Setting has deliberately been designed to be system free, not tied to any particular game setting, and to be compatible with any set of role-playing game...

Lives of Kos (Swords of Kos Fantasy Campaign Setting)
Regular price: $3.99
Bundle price:
 $1.54
Format:
 PDF
Welcome to Lives of Kos, the fifth volume of the highly-anticipated Swords of Kos Fantasy Campaign Setting! This book contains 118 system-free biographies of personages who live on the island of Kos or the lands surrounding it and are mentioned or appear as characters in the related sourcebooks or stories about the campaign setting. All of them can be used either individually or in conjunction with one another, and within the context of the Swords of Kos campaign setting or as part of any other milieu. This book follows Kos City, Kos Island, Lands Beyond Kos, and Encounters and is fully compatible with and expands upon concepts that appear in them. The Swords of Kos Fantasy Campaign Setting has deliberately been designed to be system free...

Palaces, Prisons, & Other Governmental Places (City Builder Volume 10)
Regular price: $1.99
Bundle price:
 $0.77
Format:
 PDF
City Builder Volume 10: Governmental Places is the tenth volume in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, fantasy, or other role-playing milieu. City Builder Volume 10: Governmental Places examines venues associated with and controlled by the ruling powers of a community or state. Characters might decide to visit such places for any number of reasons, but might also find themselves summoned or unwillingly taken to some of them. Contents...

Skirmish!
Regular price: $2.79
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 $1.08
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Skirmish! is a quick-to-learn, easy-to-set up game of combat that can played using almost any miniature figures to simulate small-scale battles. It is intended for both veteran and novice players and is simple enough to be a beginner's first wargame and versatile and expandable enough to satisfy more experienced gamers — especially those who want to pull some of their old toy soldiers out of a footlocker or the closet and use them in a game.<o:p></o:p> Skirmish! is designed for simplicity and playability. All that is needed to play Skirmish! are some miniature figures, a ruler or tape measure, and three standard, 6-sided dice. The basic rules can be read, a handful of soldiers selected, and a game set up in about 20 minutes, and in much less time than that for...

Stevenson At Play
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 $0.77
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 PDF
Famous as the author of such great works of literature as Treasure IslandKidnapped, and Strange Case of Dr. Jekyll and Mr. Hyde, Robert Louis Stevenson was also a dedicated war gamer. Stevenson at Play, one of the lesser-known works of this “Grandfather of Modern Wargaming,” describes a complex strategic wargame that the author and his stepson, Samuel Lloyd Osbourne, played in the early 1880s.  Skirmisher’s edition of Stevenson at Play includes an Introduction by Osbourne, a Foreword by publisher and wargame designer Michael O. Varhola, and several period pieces of art, including some hand-drawn sketches by Stevenson himself. This download includes low-resolution screen-friendly and high-resolution...

Temples, Cemeteries, & Other Religious Places (City Builder Volume 9)
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 $0.77
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City Builder Volume 9: Religious Places is the ninth volume in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, fantasy, or other role-playing milieu. Its contents include:  * An Introduction that describes the scope of the series and how to use the material in this volume; * Sections devoted to descriptions of Cemeteries and Graveyards, Monasteries and Convents, Shrines, and Temples; * Four sets of historic floorplans, one of a monastery and th...

The Jester Dragon’s Guide to Defects (Pathfinder Role-Playing Game)
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 $2.70
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Behold The Jester Dragon’s Guide to Defects, a complete Pathfinder role-playing game sourcebook detailing every character flaw, mental disorder, physical abnormality, medical condition, and outright quirk you could ever want to liven up your characters and your campaigns! The hundreds of Defects within these pages give you a whole new way to customize characters and create the roles you want to them play. Remember, the only thing better than a hero is a flawed hero, because perfection is boring. This book contains: * Nearly 300 Defects, from minor faults to fatal flaws. * Defects appropriate for any genre, from Swords-and-Sorcery to Space Opera. * Innovative “Metagame” Defects that effect players as well as characters. * Additional rules for Fumbles, Cri...

Thieves' Guilds, Brothels, & Other Underworld Places (City Builder Volume 11)
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 $0.77
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City Builder Volume 11: Underworld Places is the final volume in a series of 11 complementary books designed to help guide Game Masters create exciting and compelling urban areas and places within them for their campaigns. It is a universal game resource that is not specific to any particular system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy milieu. Its contents include: * An Introduction that describes the series and how to use the material in this volume; * Sections devoted to Brothels, Gambling Dens, Pit-Fighting Rings, and Thieves’, Assassins’, and Beggars’ Guilds; and, * Two or more Adventure Hooks tying in with each described sort of place.  This download includes l...

Wisdom from the Wastelands Issue #39: Unique Superscience Artifacts
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 $0.38
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Imagine — barely 50 years ago — pulling out your smart phone in Dallas to take a selfie as President Kennedy passed by. The technology people casually sit on today might have gotten you disappeared by an alphabet agency, for possessing alien devices and/or photobombing by the Grassy Knoll gunman. A hundred years ago, talking into your hand could have landed you in an asylum. Three centuries ago, they would have burned witches for catapulting surly birds at petulant pigs. This idea, Clarke’s Second Law, is a powerful philosophical/imaginative concept and a very useful tool for Mutant Lords. In Mutant Future, it translates into superscience: Ancient equipment so advanced it seems supernatural, able to break the laws of physics and engineering. Wisdom from the W...

Total value: $77.57 Special bundle price: $29.99 Savings of: $47.58 (61%)
Price: $77.57

C20 Concordia Map

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C20 Concordia MapPublisher: Onyx Path Publishing

The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible kingdom. We are everywhere, yet you have never seen us. 

The poster version of this beautiful Changeling: The Dreaming art is a full color 12" x 18" poster to hang in your own home!

Originally created by artist Tony DiTerlizzi as art for the Changeling: The Dreaming game book and available for the first time.

Price: $0.99

Eric Lofgren Presents: Nyarlathotep

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Eric Lofgren Presents: NyarlathotepPublisher: Misfit Studios

Eric Lofgren Presents: Nyarlathotep

Eric Lofgren Nyarlathotep Eric Lofgren SignatureThis stock art image by Eric Lofgren depicts Nyarlathotep, the Crawling Chaos. What manner of depravity and manipulation is this Outer God working in the form of the tear in space behind it?

This color purchase includes one JPG and a TIFF version, both at 300 dpi. Dimensions are 8 x 12 inches.

All art files are bundled in a ZIP file.

Work from Eric Lofgren aside from Nyarlathotep

Eric Lofgren is a well-known industry professional whose talent has appeared in various projects, across numerous genres, for companies such as Paizo Publishing, White Wolf, Alderac Entertainment Group, Neca Online, Privateer Press, Monte Cook Games, Fantasy Flight Games, and Catalyst Labs are probably the biggest to date. He was also one of the first artists Misfit Studios worked with.

Eric Lofgren Stock Art License Summary

All stock art is licensed for use in professional publications. Eric Lofgren retains ownership of the work, meaning you cannot resell the art in your own art packs or the like, and may be required to post an artist credit. There are limits regarding how this art may be edited for use.

You must include the artist's copyright statement in all publications using the art under certain terms and conditions. You obtain a license to use the art, but do not own any rights to it beyond that.

Price: $50.00
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