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  • 12/15/17--08:29: Stock Art - Armored Mage
  • Stock Art - Armored MagePublisher: BPB Games

    Stock Art License


    The commercial terms and conditions for the Stock Art are very simple.

    The purchased image(s) may appear in print, electronic or web-based advertisements for the product in which it is featured. The image may not be used in another stock art collection, or be sold individually.

    The licensee may alter the image(s) to work within the publication provided the artist’s signature legibly appears in the final image (when applicable) or the artist is credited. If the image is resized, the original proportions must be maintained.

    The artist's name must appear in the product's credits.

    This illustration can be used in personal and commercial products without restriction once purchased.

    Price: $4.00

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    Save for Half - Episode 1: Doctor Who RPG (FASA)Publisher: The Save for Half Podcast

    No, this isn’t episode 3 of Save for Half. Thanks to the powers of the Time Vortex (and our forgetting to do otherwise) we’re going back in time to give you episode 1 of the Save for Half podcast! DM Corbett joins the podcast posse of DMs Mike, Liz and Jim to discover the mysteries of time and space…according to the 1985 FASA edition of the game. Watch out for disorganized rules, tactical combat movement, and always those pesky Daleks in this episode of Save for Half!

    Price: $0.00

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    Save for Half - Episode 2: Gamma WorldPublisher: The Save for Half Podcast

    In our second outing* the Save for Half-lings (with guest-star DM Jim!) look at a seminal old school classic – 1st edition Gamma World. James M. Ward and Gary Jaquet’s over-the-top combination of super-science and deadly, earnest danger set the bar for early science fiction and post-apocalyptic role playing games, and its influence is still felt in gaming 38 years later.

    * Original Recording of this show was April 10, 2016

    Price: $0.00

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    Save for Half - Episode 3: Basic/Expert D&DPublisher: The Save for Half Podcast

    We’re back and ready to find a dragon in a dungeon…so long as it’s Basic/Expert! The terrible trio of DMs Mike, Liz and Corbett throw down on dragons, ghouls, and rules lawyers in this third episode of Save for Half!

    Price: $0.00

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  • 12/15/17--08:58: Medieval map: Helsodone
  • Medieval map: HelsodonePublisher: CoolStuff

    You want a really beautiful map for your adventures? Here it is... Check it, love it, and get it!!

    Helsodone is a human territory, where piety is strong. Many glorious paladins were trained in the castles of this barony. And once trained, they are very busy with the south area of the barony, where undead legions are often coming... Other  borders are hopefuly more peaceful, with many different baronies all around.

    Price: $1.00

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  • 12/15/17--09:03: Be A Better Weapon Master 2
  • Be A Better Weapon Master 2Publisher: Absolute Tabletop

    More than a sequel – it’s an evolution.

    Seamlessly create infinite weapons with Be A Better Weapon Master 2. This robust, easy-to-use, system-agnostic sourcebook is brimming with the tools you need to create endless descriptive weapons. Roll for engaging abilities and prepare exciting adventures, using hundreds of choice-driven methods and storyline elements.

    • Endless Weapons: Generate boundless swords, rapiers, crossbows, axes, and more, complete with wondrous physical descriptions and unique and useful abilities.

    • Legendary Weapon Names: Create distinctive and inspirational names with this multi-page generator for weapons of all varieties.

    • Beyond Fantasy: Enhance your sci-fi and modern games with fantasy firearms, futuristic weapons, and modern weapons.

    • A Method to the Madness: Use page after page of story-driven tables, full of campaign seeds, adventure hooks, and compelling lore – all focused around the weapons in your roleplaying game. Chisel prophecies into ancient stone, dip sharpened arrows into bottles of vile poison, and run the quest-driven sandbox hex-crawl your group will never forget.

    • ...and much, much more.

    Price: $9.95

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    The Improved Pathfinder Character SheetPublisher: Rachel Sandene

    This Improved Pathfinder Character Sheet was made by a dissatisfied Pathfinder player for other Pathfinder players who are equally appalled by the vast lack of space and detail on all the other standard, run-of-the-mill character sheets they've tried.

    TL;DR:

    • 8 pages of everything needed for recording a Pathfinder character of any level!
    • Form-fillable PDF with several auto-completing fields and lots of check boxes!
    • Black-and-white layout so your printer doesn’t hate you!
    • Made from scratch using Adobe InDesign CC and Acrobat Pro DC!
    • What, exactly, is on each page? Continue reading to find out!

    Full Description:

    After having scoured the Internet for the perfect character sheet without getting any satisfying results, I decided to make my own. It would be made according to my high standards as a designer and artist. It would have ample room for all the minute details of my characters without being overwhelmingly long. It would even be form-fillable with several auto-completing fields so I could use and edit it in PDF form on my computer, tablet, or smartphone—but it would also be printer-friendly. And, last but not least, I would publish it online because surely I’m not the only Pathfinder player who struggles with finding character sheets that they like.

    Basically, it would be the most comprehensive Pathfinder character sheet the Internet had ever seen (okay, maybe that’s an exaggeration, but one can dream).

    Because this thing is 8 pages, here’s a rundown on what’s on each page:

    • Page 1 has all your basic stats—ability scores, hit points, saving throws, and skills, as well as a box for you to record your character’s name (amongst other important things).
    • Page 2 has places to put all your defense and offense stuff. This includes your character’s armor class, defensive items and abilities, attack bonuses, and even some offensive abilities at the bottom.
    • Page 3 continues the theme of offense and thus has room for up to 5 attacks and all their details. It also has room for 19 feats (probably overkill) and three boxes for some other important things like languages. You gotta know these things.
    • Page 4 is your inventory page. Lots of fields for weapons, armor, magic items, and other gear. Even has a spot for you to keep track of how much money you have—fun!
    • Page 5 was made for those of us who play spellcasters! Spots for all the mechanical details such as spell slots and save DCs, a blank list for you to put in your prepared spells, and a box for both metamagic feats and spell-like abilities. The entire bottom half of the page is for special abilities, which is just a fancy term for things that don’t really go anywhere else on the sheet but probably should be recorded anyway.
    • Page 6 is just a bunch of blank form fields, but all of them are for spells. All of them.
    • Page 7 has space for all your non-statistical character details, because numbers get boring after six pages. Appearance, personality, and relations to other characters can be found here. Do you like having art of your characters? There’s a spot for that! Write ridiculously long backstories? I can’t guarantee you’ll be able to read the font size if you put it in the designated (and relatively large) box, but it’s worth a shot!
    • Page 8 gives you room to keep track of how much your character has grown as an adventurer. Seriously. With a row for each level you’ve gained, all the way up to 20, you can write down the important bits. And if you like having all your racial and class features in one place, put them here!
    In future updates:
    • The Skills box on the first page will be changed so that when you use the tab key to advance to the next field, it will go to the next skill down instead of jumping all the way across to the next column. I know it’s annoying and I will fix it. Promised.
    • A second version to download where everything is the exact same—except the solid black boxes will no longer be solid black because printer ink is expensive.
    • Also, keep an eye out for more titles coming from me soon! As of right now, I’m planning on releasing extras and add-ons such as spellcards, an adventure log, wild shape cards for the druids among us, animal and/or eidolon companion sheets, and an item body-slot page.

    Do you have suggestions on what else I could make? Is there something horribly wrong with this character sheet that I desperately need to fix? Are you super confused with how this thing works? Just feeling lonely today and want to say hello? Leave a review and I’ll do my best to help!

    Hopefully you’ll like it! And, if you do, feel free to spread the word or support me and my other creative efforts by being an above-average customer. Or just buying it, period. That would be really cool.

    Price: $2.99

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  • 12/15/17--09:15: Beyond the Demon's Web
  • Beyond the Demon's WebPublisher: Josh Beckelhimer

    Beyond the Demon's Web is a One-Page Adventure designed to be used for Swords & Wizardry Continual Light. Also, as a reference you would need a copy of Tome of Horrors Light, Volume I (Free). 

    A Werespider and a Demon join forces to take control of the mortal plane and their first plan of attack is a small farming village. Will you venture beyond the demon's web and stop them before it's too late!?

    Price: $1.00

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  • 12/15/17--10:21: Mei Wa's Place
  • Mei Wa's PlacePublisher: Finger and Toe Models

    Mei Wa’s Place is a combination of two real late nineteenth century buildings with their own colorful histories in the Wild West.  Surviving into the present, one is currently a Thai Restaurant, the other a bed and breakfast.  The building comes with two textures: the actual, historical red brick with a yellow brick facade, and a weathered wooden look.  Optional features are a two story outhouse and a back staircase (both absent in the modern versions of the buildings).  Whether you need a house of ill repute, a restaurant/saloon, or a store, the  easy to assemble Mei Wa’s Place is versatile enough for Western through modern games.  It is designed to go with the Lincoln, NM, and Ana Verde Wild West series from Finger and Toe.
        
    Remember, every Finger and Toe model comes with SMOOSH ASSURANCE: if ya’ll smoosh your Mei Wa’s Place, a new one waits your summons from hard drive and printer.

    Mei Wa’s Place is available from www.rpgnow.com or www.wargamevault.com for $5.50.

    Price: $5.50

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  • 12/15/17--11:03: Cyber M/77
  • Cyber M/77Publisher: Wilhelm's games

    Hej,

    Välkommen till Cyber M/77, ett cyberpunkrollspel i klassisk svensk stil.

    Sedan i maj i år har jag varit projektledare och redaktör för en mer än tiohövdad grupp spelmakare som tillsammans har gjort ett cyberpunkrollspel. Spelet är gjort för att fånga andan av det sena 80-talets rollspel. Spela actionfyllda och spännande berättelser i en regnig framtidsstad styrd av storföretag, en stad full av cyborger, artificiella intelligenser och annat som hör genren till.

    Nu är spelet snart bli klart, men det har väldigt få bilder.  Om du köper spelet redan nu medan vi fixar det sista får vi möjlighet att skaffa mer bilder. När bilderna och de sista avsnitten i boken är på plats uppdateras filen i ditt bibliotek här på DriveThruRPG/RPGNow.

    Redan nu är spelet spelbart. Du behöver bara t6, t10, och kanske en t20, några vänner, papper och penna och så kan ni köra igång.

    Planen är att spelet skall bli helt klart lagom till påsken 2018, och vi ligger bra till mot den tidplanen. Fram till det blir klart kan du följa utvecklingen på Wilhelm's Games sida på Facebook eller Google+. Kanske hittar du något korrfel, eller något som saknas eller är otydligt i den här förhandsversionen, hör av dig så får vi se om vi kan fixa till det.

    Med vänlig hälsning,

    Wilhelm

    Price: $9.99

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  • 12/15/17--11:39: Worldbuilding Theory
  • Worldbuilding TheoryPublisher: Dancing Lights Press

    Any System! Any Setting!

    Worldbuilding is the Second Pillar of Fantasy Storytelling

    Worldbuilding is essential to a good fantasy adventure. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail, are all tied up on the setting elements that have been established and explained. Without the worldbuilding, your setting might as well be any other setting. In a roleplaying game, it means you end up with very generic kill monster-get treasure dynamics. A valid style of play, if you’re into that, but it’s also a ton of wasted creative potential.

    Too often, though, we lose sight of why we’re creating an imaginary world. We look at Tolkien, who started off by creating complete languages. Only a fraction of that made it into his books and stories. M.A.R. Barker started working on the world of Tékumel during childhood, before anyone had even conceived or roleplaying games. He didn’t publish any of his Empire of the Petal Throne material until he was in his 40s, and didn’t write his novels in the setting until he was in his 50s. Roleplaying games publish gazetteers filled with complex histories of their fantasy worlds, with amazing levels of detail. It’s almost standard operating procedure for fantasy novels to have a map of the world contained within the book, whether the map is relevant to the story or not. It’s a daunting amount of work. It’s also not necessary.

    There are already a ton of books on fantasy worldbuilding available. I wrote Worldbuilding Theory in order to take a different approach. Rather than dig into all of the fiddle bits, this volume takes a practical approach. We’ll delve into what I consider the Three Essential Elements of Worldbuilding — genre, time and place, and tone. The interdependence of setting with characters and stories, the other two pillars of fantasy adventure, will be discussed at length. By the end, you should have a clearer understanding not only of what you’re creating, but why you’re creating it. Then you can target your efforts and save yourself prep time by concentrating on the elements you’ll need.

    About the Foragers Guild Series

    Most tabletop roleplaying manuals will tell you everything that you need to know about running a game. At the same time, they offer precious little information on how to tell a story. There will be a wealth of advice on how to build a world and develop a setting, but not much on what you should do with those details once you have them. You’ll find volumes on how to maximize your character’s abilities and put them to the best tactical use, but not much on how to use that character to help bring that world to life and tell the story. The Foragers Guild series is for everyone harboring a desire to create better fantasy adventures, no matter what system or setting you’re using.  

    Price: $7.00

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  • 12/15/17--11:43: KoDT #249
  • KoDT #249Publisher: Kenzer & Company

    Contents of "Strangest Things" (#249): PDF edition

    This PDF features color KoDT strips and color throughout. It is also tablet optimized with embedded links (not only internal to the document but also to external links and references made in the articles).

    About The Cover: This month’s cover is by James Burton - a parody of the series Stranger Things that has become a nerd favorite and is already considered a cult classic..

    The Strips

    • End Game
    • Free Bird
    • One Way Exit
    • Flip the Script
    • The 411
    • A Sense of Doom
    • Break Out
    • Demand and Supplies
    • Clean Up in Aisle Five
    • Taking Stock
    • Aged in the Keg
    • One-Two Punches

    Special Features

    Nocturnal Visitors Nocturnal Visitors

    A horror-themed Solo Adventure


    by Mark Dowson
    Adventures should always begin in bars Adventures Should Always Begin in Pubs

    GameMaster's Workshop article





    by Shane Cubis


    Regular Columns

    • Tales from the Table: Actual stories from the gaming table
    • KODT Interrogations: The Dots Project An interview with Jack Berberette
    • Web Scryer: Get Your Gaming Fix WithVirtual Board Games by Ken Newquist

      GameMaster's Workshop

      • Bait & Tackle: Adventure hooks on the fly
      • Deadly Trappings: Sword in the Stone by J.L. Duncan
      • All Things Magic: Tome of the Undying by J.L. Duncan
      • Denizens of Tellene: Olary, Sherdra and Jorin Tenber by Barb Blackburn

      Reviews

      • Lost Game Safari: Luftwaffe review by Alan Hume
      • Indy Game Scene: Centurion review by J.L. Duncan
      • Off the Shelf: Velérian and Laureline review by Noah Chinn
      • Brian's Picks: Low Life: The Rise of the Lowly, The Goonies Adventure Card Game, Era of the Ninja

      Departments

      • Cries from the Attic: Editorial of a Madman: ILove Star Trek Discovery (and So What if I do...?) by Jolly Blackburn
      • Table Talk: Our Readers Talk Back
      • Weird Pete's Bulletin Board
      • Back Room at the Games Pit
      • Parting Shots

      Other Toons

        • Additional cartoons by Bill “Indy” Cavalier, Carolyn Stogdill, Neal Byles, Jolly Blackburn
        Price: $4.99

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        100 Religious Trinkets and Pocket Finds Vol 2 (5e)Publisher: The Grinning Frog

        You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. And let's face it those moments come along a lot!

        This list contains 100 trinkets and pocket find curiosities that will make the pilfering more interesting.

        All with a Religious or Divine theme.

        Not a gold coin or gemstone amongst them this list of items contains more unusual items - mysterious notes, items, potions, keys, items of clothing ... the list goes on.*

        All handily laid out in a numbered 1-100 table so you can roll percentage dice each time a character loots a corpse and surprise them with something they just won't have seen coming!

        The items have few in-game mechanical effects (although some do, mostly they are designed to encourage story-telling and story hook potential ... what does the key open ... who brewed that potion ... who's disgusting handkerchief is this?*

        You get the idea!

        Bonus Content:

        6-part Religious and Divine Random Events Table

        We've had good feedback about this addition when we wrote a table for 100 Shadowfell Trainkets and Pocket Finds Vol 2 (see link below) so we thought we'd continue the tradition!

        * At The Grinning Frog, we have written over 30 of these lists - most generic with a few themed. That's over 600 different items that players might find in pockets or backpacks ... the examples listed above aren't guaranteed to be in this specific list but we do guarantee that there will be lots of cool, interesting trinkets!

        This list has a Religious and Divine theme so suitable for almost any adventures assuming you have some religion in there somewhere!

        Happy Gaming!

        Stephen

        The Grinning Frog is a new publisher of quality rpg material mostly focusing on 5e Dungeons and Dragons but with a lot of system light or open system content as well. We publish weekly and strive to produce the highest quality, most entertaining and practical rpg material possible.

        ALSO PUBLISHED

        Trinkets and Pocket Finds

        Shadowfell trinkets vol 2 Shadowfell trinkets vol 1   Seashore trinkets

        Magic Items

        Seashore Magic Items Cursed Items vol 1

        Dungeon Master Advice and Tips

         Tips for Being a Great Dungeon Master Tips for Being a Great Dungeon Master 2 

        Creatures, Character Options and Locations!

        Jungle CreaturesAmazons Race Paradise Island Corridors 

        Our very popular NPC Collection

         HumansAasimar  Half Orcs  Dwarves Elves Tieflings Dragonborn Halflings Goblins Drow Catchphrases

        Price: $1.99

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        Scott Harshbarger Presents: Turbo WitchPublisher: Misfit Studios

        Scott Harshbarger Presents: Turbo Witch

         Scott Harshbarger Presents: Turbo WitchScott Harshbarger SignatureThis stock art piece by Scott Harshbarger depicts a broom-riding spellcaster, tricked-out and ready for speed -- a Turbo Witch in a flying mask. Who is this witch and has she wed technology to her flying broom or is it all some new kind of magic?

        This image is presented at 5 x 7 inches in size.

        This black and white purchase includes one JPG and one TIFF version, each at 300 dpi.

        All art files are bundled in a ZIP file.

        Scott Harshbarger Stock Art License Summary

        All stock art is licensed for use in professional publications. Scott Harshbarger retains ownership of the work, meaning you cannot resell the art in your own art packs or the like, and may be required to post an artist credit. There are limits regarding how this art may be edited for use.

        You must include the artist's copyright statement in all publications using the art under certain terms and conditions. You obtain a license to use the art, but do not own any rights to it beyond that.

        Price: $2.99

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      • 12/15/17--12:53: Whispering Pines
      • Whispering PinesPublisher: Evil Beagle Games

        Whispering Pines is a tiny village hidden deep in the north woods, surrounded by a deep pine forest. It has always been a dark, isolated, and unwelcoming place. Now it is a nightmare for those who live here, a nightmare which threatens to spill out from this secluded enclave and engulf the entire world, because it has been taken over by the undead.

        Whispering Pines includes the following:

        • A complete and detailed description of this tiny, haunted village and its environs
        • A map of Whispering Pines
        • Ten NPCs - friends, foes, and ordinary people who make Whispering Pines their home
        • Five short plot seeds
        • A full-length adventure

        Cities of Wonder is a line of books envisioned by Bill "teh ebil bunneh" Keyes, each describing a city, town, village, neighborhood, fortification, space station, caravanserai, or some other place that people live, play, and work. They’re system-neutral with a focus on people, places, and adventures, so no matter what you play you can use them. You can effortlessly slot them into an existing campaign world, either your own or a published world.

        Edited by Gayle Reick.

        Price: $4.95

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        Mythic Mastery - Fire HeritagePublisher: Necromancers of the Northwest

        Unlock a New Kind of Mythic Power!

         

        Sure, your character’s mythic path tells you about the kinds of abilities in which he specializes, and perhaps even gives some clue as to his ultimate mythic destiny, but it doesn’t say anything about where he came from, and what made him mythic in the first place. For that, you can turn to a mythic heritage. This new aspect of mythic characters allows for further customization of your mythic character. A mythic character can choose a mythic heritage in addition to his or her mythic path, and doing so grants him access to a number of unique abilities that are designed to reflect the flavor of his heritage, while also being of value to characters of every mythic path.

         

        This installment explores the earth heritage, and characters that are in some way intrinsically connected to the element of earth. They might be related through blood to a terran creature, such as an elemental, or might be the child of a powerful lithomancer. They might have otherwise gained their mythic power from fire, having it bestowed upon them by a xorn prince, or by handling a crystal infused with mythic power. However they came about, those touched by mythic earth have dominion over rock and metal, and are able to control the very ground beneath them.

         

        The Mythic Mastery series of products builds and expands on the rules for mythic characters introduced in Pathfinder Roleplaying Game: Mythic Adventures. Each Mythic Mastery provides new content and rules for mythic games, with a focus on a single theme or area of play. While some of the content provided in Mythic Mastery products requires the use of mythic characters and a mythic adventure, others, such as those focused on exploring mythic monsters, can be used in games of every sort.

        Price: $1.49

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        12 Times as Odd, Half the Price [BUNDLE]Publisher: Skirmisher Publishing

        This special bundle contains all 12 of the bestselling titles in the popular "Oddities" series, including holiday-oriented "100 Oddities for a Hung Stocking," and is making them available together at half off their total individual prices! Price for this bundle will be even lower for anyone who has purchased any of the "Oddities" titles through this or an affiliated site. 

        100 Oddities for a Creepy Old House
        Regular price: $1.99
        Bundle price:
         $0.99
        Format:
         PDF
        Welcome to "100 Oddities for a Creepy Old House"! This sourcebook features 100 strange and unique things that characters in game sessions or stories might find while exploring a decrepit old home.  Oddities are the little touches that fill up the corners of lives. In our own mundane world, they might be limited to old, chewed pencils, unused key-fobs, or a half-finished decorative spoon collection awaiting the Grand Canyon and Mount Rushmore. In the worlds of our imagination, however, they can be so much more. What oddities might be found in the halls, on the walls, or occupying the shelves of a Creepy Old House? Let’s find out ... Oddities are intended to aid storyteller creativity, turning possibly bland areas or gaming episodes into something more. The goal of ...

        100 Oddities for a Found Car
        Regular price: $0.99
        Bundle price:
         $0.50
        Format:
         PDF
        Welcome to the “Oddities” series of sourcebooks, each of which presents 100 imaginative elements, curios, and details to add to games and stories in whatever way you like! Oddities are things that stand out from the ordinary, and make you — and your characters — wonder about them.  This edition of the Oddities series looks at items that might be found variously in the trunk, glove compartment, or elsewhere inside a vehicle found by one or more characters. It is primarily intended for use with modern, horror, post-apocalyptic, or near-future science fiction role-playing game scenarios. Oddities are intended as aid to storytellers, turning possibly bland areas or gaming episodes into something more, and the goal of this pub...

        100 Oddities for a Graveyard
        Regular price: $0.99
        Bundle price:
         $0.50
        Format:
         Watermarked PDF
        Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit from the occasional introduction of a graveyard — and we have the Oddities to help you “flesh” them out.  Oddities are intended to aid GM creativity, turning possibly bland areas or gaming episodes into something more, and the goal of this publication is to make things more fun and to take your imagination in directions it might not otherwise have gone. They ...

        100 Oddities for a Hung Stocking
        Regular price: $0.99
        Bundle price:
         $0.50
        Format:
         Watermarked PDF
        This "100 Oddities" holiday mini-sourcebook will only be available until the end of the holiday season!  When the holiday season comes around why shouldn’t the heroes in your campaign get in on the action?Why not roll up a few random treats and tricks using this table of random items, any of which might be found in a stocking hung over the fireplace, a goody bag at a birthday party, a bucket of Halloween candy, or any other time when gifts are in the offing?  Oddities are intended to aid storyteller creativity, turning possibly bland areas or gaming episodes into something more, and the goal of this publication is to make things more fun and to take your imagination in directions it might not otherwise have gone. They fill in the corners of a bookshelf, a roo...

        100 Oddities for a Sewer
        Regular price: $1.99
        Bundle price:
         $0.99
        Format:
         PDF
        Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep adventurers busy. They also can allow travel below, to, or through intervening places (including those you might want to visit even less than the sewer itself). They might also be a haven for criminal elements or street folk, or a hideout for those who cannot stand scrutiny by the light of day. Sewers exist from age to age, and could figure in an ancient setting as easily as a modern or future...

        100 Oddities for a Thieves' Guild
        Regular price: $0.99
        Bundle price:
         $0.50
        Format:
         PDF
        Welcome to Skirmisher Publishing’s Oddities for a Thieves’ Guild, second entry in an ever-expanding series of curiosities for places absurd, bizarre, creepy, devastated, enervated, and frustrated (we can go on and come up with an entire alphabet of abject adjectives, but we have already calibrated our cogitation contraptions to alliterative mode).  Oddities are the details that can transform a 10’x10’ room into a memorable encounter and can be mundane or magical, trivial, obtuse, unusual, unsettling, and even horrifying. You provide the big items like critters, adversaries, mustachioed villains, history, treasure, and context, and we give you embellishments that can enhance any encounter — or hijack it for a hard left turn or even an about face....

        100 Oddities for a Treasure Hoard
        Regular price: $1.99
        Bundle price:
         $0.99
        Format:
         PDF
        Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way.  Have you ever needed to stock a treasure hoard? If you are the storyteller for a game, the answer to that question is undoubtedly a resounding yes! At the end of a long and perilous quest, the heroes (and their players) usually look forward to some tangible material reward for their efforts. But it can be difficult to get beyond randomized coinage and a handful of gems, especi...

        100 Oddities for a Viking Encounter
        Regular price: $2.99
        Bundle price:
         $1.49
        Format:
         PDF
        Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch. These elements routinely cross the line between actual mythological elements and meta-references to them, and storytellers can decide in any given case whether they are dealing with something legendary or merely reminiscent of it.  Oddities are things that stand out from the ordinary, and prompt both game masters and players to wonder about them. Oddities intrig...

        100 Oddities for a Wasteland
        Regular price: $0.99
        Bundle price:
         $0.50
        Format:
         PDF
        Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.  Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild, 100 Oddities for a Wizard’s Library, and 100 Oddities for a Wizard’s Tower — have tied in primarily with the fantasy and horror genres, and 100 Oddities for a Wasteland is the first to cross over into post-apocalyptic science fiction. It is thus ideal for adding a twist to encounters for Gamma World, Mutant Future, and many other modern, sci-fi, and post-apocalypt...

        100 Oddities for a Wizard's Library
        Regular price: $0.99
        Bundle price:
         $0.50
        Format:
         PDF
        Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds!  Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned building is not an oddity, but the same dead rat with its eyes sewn shut is. Oddities make you think about why they exist, how they ended up there, even what the hell they are, questions that are key to an engaging and invigorating roleplaying experience.  Oddities are intended to aid GM creativity and turn possibly bland areas or gaming episodes into something more. The goal of this...

        100 Oddities for a Wizard's Tower
        Regular price: $1.99
        Bundle price:
         $0.99
        Format:
         PDF
        Welcome to 100 Oddities for a Wizard's Tower, the fifth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games or stories in whatever way you like. Oddities are intended to aid storyteller creativity, turning possibly bland areas, and the goal of this publication is to make things more fun and to take your imagination in directions it might not otherwise have gone. They fill in the corners of a bookshelf, a room, a level, a scenario, with all the sorts of things that add interest but take loads of time to come up with. A good oddity awakens curiosity and creativity, in player and storyteller alike, adding interest to an encounter, or even making one out of nothing.  Volumes in thi...

        100 Oddities for an Enchanted Forest
        Regular price: $1.99
        Bundle price:
         $0.99
        Format:
         PDF
        Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories.  Your characters are traveling from one region to another, such as from the keep they call home to a distant ruin, a frontier outpost, a battlefield, or the like. Making their way through the forest that lies between their point of origin and destination can be a simple matter of a couple of nights camping out and an encounter with a wandering monster ... or it could be so much more.  Oddities are intended to aid storyteller creativity, turning possibl...

        Total value: $18.88 Special bundle price: $9.44 Savings of: $9.44 (50%)
        Price: $18.88

        0 0
      • 12/15/17--13:39: Lock Puzzles
      • Lock PuzzlesPublisher: drag-n-drop games

        In need of a lock puzzle? How about five hundred?  With lock puzzles you can seal doors, treasure chests, arcane tomes and those pesky denizens from the underworld.


        How it works

        There are nine basic puzzles. A single lock puzzle has three key pieces and is easy to solve. If you combine any number of these puzzles, they become increasingly difficult to solve. So the more basic puzzles you add, the higher the difficulty. Because you can use up to nine puzzles at a time, there are nine difficulty levels. Using all nine basic puzzles in conjunction is the most difficult. With more key pieces, there are multiple ways to fill a lock, but there is only one way to fill all locks at the same time. While a level one difficulty puzzle only takes about ten seconds to solve, a level nine puzzle would take a group about half an hour.

         

        Highlights:

        - Over five hundred ways you can combine up to nine basic puzzles.

        - Nine difficulty levels.

        - Tips for cooperative play.

        - Can be used with fantasy, steam punk and scy fi themes.

        - Super easy to set up.

        - Tips on creating your own puzzles and other uses.

        - Printable puzzle sheets.

        - Extra jpg's for virtual tabletop play.

        - Lock puzzles work with any gaming system.

         

        The biggest highlight of this puzzle is that you can use it in almost any situation or setting and no two puzzles are the same.

        Price: $4.99

        0 0
      • 12/15/17--13:55: Fear and Loathing `77
      • Fear and Loathing `77Publisher: White Wolf

        Sex, Blood, and Rock `n Roll


        Los Angeles, 1977. A Camarilla spy has infiltrated the Sabbat. When an investigation into leaked information came to the domain, he fled. The trail to bring him back will take the characters from Southern California to Las Vegas and then Tijuana in a seedy, action-packed adventure inspired by the works of Hunter S. Thompson, Martin Scorcese, and more. 

        So hit the road in your pack's Hemi `Cuda, crank up Cheap Trick, and raise some Hell as you hunt that bastard down. Just know that no matter how crazy you are, the decade will still have you beat.

        "Fear and Loathing `77" includes:


        - A ready-made adventure for Sabbat characters

        - An exploration of the excess and decadence of the 1970s

        - Advice for updating the setting or using non-Sabbat characters

        - Characters and story seeds to spin-off into an entire chronicle

        Price: $4.99

        0 0

        Tiny Frontiers: Mecha and Monsters: Pregen CardsPublisher: Gallant Knight Games

        A collection of pregenerated characters for Tiny Frontiers: Mecha & Monsters, printed on Tarot sized cards!

        Pulled from the back of the Tiny Frontiers: Mecha & Monsters book, and decorated with exquisite art, the Pregen Cards contain both NPCs and player characters you can hand out or use in a pinch!

        Fully realized, and mechanically balanced, all you need to play are these cards, the Mecha & Monsters PDF and three six-sided dice!

        So what are you waiting for? #getstompy!

        Price: $5.00

        0 0
      • 12/15/17--15:20: Cards vs. Hipsters
      • Cards vs. HipstersPublisher: Total Party Kill Games

        CARDS VS HIPSTERS

        Cards vs. Hipsters is yet another 75 card supplement to go with all your other Cards vs. Whatever games.  We 'stick it to the man real good' while twirling our finely oiled mustachios in this edition that takes a deep, dark look at the hipster movement.

        WARNING: This is NSFW and a lot of fun!  Playing with this expansion may cause uncontrollable tears, laughter and abdominal pain.

        If you like these games, check out Geeks vs. Harsh Realityan awful card game that pokes fun at all of Geek Culture.

        Price: $2.99

        0 0

        Dice To Meet You One-Shot 04 - Amber SpirePublisher: Keith McBlane

        It's Dungeon World this time. You know, Dungeon World. Sort of. Keith changed it a lot. 

        Anyway, it's a new one-shot in a new world. Our heroes have to go on a quest in order to graduate adventuring college, and the only thing standing in their way is... group work? 

        Keith McBlane DMs. 

        Jacob Haller plays Delphi, the gnome fighter. 

        Troy Carvale plays Samuel L. Wrinkles, the gnome tinker. 

        Mick Cave plays Muzak, the orc breaker.

        Also, the D&D sourcebook that Keith wrote, Fursona 5E, is out now at rpgnow.com, in both digital and softcover formats. You can buy it at this link: http://www.rpgnow.com/product/191077/Fursona-5E

        Price: $0.00

        0 0

        Calculated Risks Episode 2 - The Broken AnvilPublisher: Aegis Studios

        Thank you for checking out Calculated Risks, in which we play Dungeons & Dragons 5th Edition!

        IN THIS EPISODE: After being interrogated by Constable Grimjaw at the Guard House, the party begins heading back to Morgrave University, when they are interrupted by a mysterious figure...

        As this campaign is set in the world of Eberron, we utilize some of the races presented in Calculated Races, available at http://www.dmsguild.com/product/227982/Calculated-Races


        Starring: Alina Popescu, Mihai Suteu, R.P. Davis
        Gamemaster: Travis Legge
        Associate Producer: Corey Frang

        If you prefer video, you can watch the episode on YouTube below! Please be sure to like, comment, share & subscribe!

        This episode is set as Pay What You Want. If you like what you hear, and would like to help us make more of these, please consider dropping a few coins (or dollars) into purchasing this episode. You can also support future episodes of this show while getting sneak peeks and other perks by supporting Travis Legge on Patreon!

        Price: $0.00

        0 0
      • 12/15/17--16:20: Genesis 2
      • Genesis 2Publisher: Tri Tac Talents LLC

        Out of Print for decades, here are the 2nd editions of our best RPGs from the mid 80's.

        Enjoy Stalking the Night Fantastic as a Bureau 13 agent, or travel the Fringepaths as a Fringeworthy Explorer or discover the joys of space adventures with FTL:2448 adventures in Deep Space. Included in this bundle is the first of the Portals suppliment - Portals and Pathways.

        Price: $13.95

        0 0

        2017 Historical Reference Releases Mega-Bundle [BUNDLE]Publisher: Grinning Skull Studios

        This special bundle product contains the following titles.


        Grinning Skull's Historical reference series: 1908 Modern House Plans Layout Collection 1
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull present: 1908 Modern House Plans Layout Collection 1 This range of publications delves into the architectural past to reveal the wide variety of modern and old dwellings and homes. The plans presented are intended to aid Games Masters in such modern game settings from 1908 to the present (or indeed near future!) and allow easy access to actual a large selection of building choices to insert into their games, over and over. The selection presented is taken from the 1908 WILSON & GIROD CATALOG BY WILLIAM A. RADFORD CO. brochure from the public domain, and are representative of the modern forward thinking designs of that day, thus they are suitable for any genre setting from 1908 and up....

        Grinning Skull's Historical reference series: 1910 Modern House Plans Layout Collection 1
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull present: 1910 Modern House Plans Layout Collection 1 This range of publications delves into the architectural past to reveal the wide variety of modern and old dwellings and homes. The plans presented are intended to aid Games Masters in such modern game settings from 1910 to the present (or indeed near future!) and allow easy access to actual a large selection of building choices to insert into their games, over and over. The selection presented is taken from the "THE BUNGALOW BOOK" BY HENRY WILSON (1910) from the public domain, and are representative of the modern forward thinking designs of that day, thus they are suitable for any genre setting from 1910 and up....

        Grinning Skull's Historical reference series: 1910 Modern House Plans Layout Collection 2
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull present: 1910 Modern House Plans Layout Collection 2 This range of publications delves into the architectural past to reveal the wide variety of modern and old dwellings and homes. The plans presented are intended to aid Games Masters in such modern game settings from 1910 to the present (or indeed near future!) and allow easy access to actual a large selection of building choices to insert into their games, over and over. The selection presented is taken from the "THE BUNGALOW BOOK" BY HENRY WILSON (1910) from the public domain, and are representative of the modern forward thinking designs of that day, thus they are suitable for any genre setting from 1910 and up....

        Grinning Skull's Historical reference series: 1912 Modern House Plans Layout Collection 1
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull present: 1912 Modern House Plans Layout Collection 1 This range of publications delves into the architectural past to reveal the wide variety of modern and old dwellings and homes. The plans presented are intended to aid Games Masters in such modern game settings from 1912 to the present (or indeed near future!) and allow easy access to actual a large selection of building choices to insert into their games, over and over. The selection presented is taken from the 1912 LOS ANGELES INVESTMENT CO. PRACTICAL BUNGALOWS book from the public domain, and are representative of the modern forward thinking designs of that day, thus they are suitable for any genre setting from 1912 and up....

        Grinning Skull's Historical reference series: 1915 Modern House Plans Layout Collection 1
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull present: 1915 Modern House Plans Layout Collection 1 This range of publications delves into the architectural past to reveal the wide variety of modern and old dwellings and homes. The plans presented are intended to aid Games Masters in such modern game settings from 1915 to the present (or indeed near future!) and allow easy access to actual a large selection of building choices to insert into their games, over and over. The selection presented is taken from the 1915 Hewitt-Lea-Funck Co. of SEATTLE, WASHINGTON — PRIZE PLAN BOOK from the public domain, and are representative of the modern forward thinking designs of that day, thus they are suitable for any genre setting from 1915 and up....

        Grinning Skull's Historical reference series: 1916 Modern House Plans Layout Collection 1
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull present: 1916 Modern House Plans Layout Collection 1 This range of publications delves into the architectural past to reveal the wide variety of modern and old dwellings and homes. The plans presented are intended to aid Games Masters in such modern game settings from 1916 to the present (or indeed near future!) and allow easy access to actual a large selection of building choices to insert into their games, over and over. The selection presented is taken from the 1916 Sears, Roebuck and Company brochure from the public domain, and are representative of the modern forward thinking designs of that day, thus they are suitable for any genre setting from 1916 and up....

        Grinning Skull's Historical reference series: 1916 Modern House Plans Layout Collection 2
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull present: 1916 Modern House Plans Layout Collection 2 This range of publications delves into the architectural past to reveal the wide variety of modern and old dwellings and homes. The plans presented are intended to aid Games Masters in such modern game settings from 1916 to the present (or indeed near future!) and allow easy access to actual a large selection of building choices to insert into their games, over and over. The selection presented is taken from the 1916 Sears, Roebuck and Company brochure from the public domain, and are representative of the modern forward thinking designs of that day, thus they are suitable for any genre setting from 1916 and up....

        Grinning Skull's Historical reference series: 1916 Modern House Plans Layout Collection 3
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull present: 1916 Modern House Plans Layout Collection 3 This range of publications delves into the architectural past to reveal the wide variety of modern and old dwellings and homes. The plans presented are intended to aid Games Masters in such modern game settings from 1916 to the present (or indeed near future!) and allow easy access to actual a large selection of building choices to insert into their games, over and over. The selection presented is taken from the 1916 Sterling Systems Homes brochure from the public domain, and are representative of the modern forward thinking designs of that day, thus they are suitable for any genre setting from 1916 and up....

        Grinning Skull's Historical reference series: 1916 Modern House Plans Layout Collection 4
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull present: 1916 Modern House Plans Layout Collection 4 This range of publications delves into the architectural past to reveal the wide variety of modern and old dwellings and homes. The plans presented are intended to aid Games Masters in such modern game settings from 1916 to the present (or indeed near future!) and allow easy access to actual a large selection of building choices to insert into their games, over and over. The selection presented is taken from the 1916 Sterling Systems Homes brochure from the public domain, and are representative of the modern forward thinking designs of that day, thus they are suitable for any genre setting from 1916 and up....

        Grinning Skull's Historical Reference Series: Antique Maps of Great Britain, Poster Map Collection.
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These poster maps are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 poster maps are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: Antique Poster Maps of Europe Poster Map Collection Vol 1.
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These posters are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 posters are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: Antique Poster Maps of London Poster Map Collection.
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These posters are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 posters are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: Antique World Maps- Poster Map Collection Vol 1.
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These poster maps are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 poster maps are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: British Castles Floorplan Poster Map Collection 1
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These poster maps are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 poster maps are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: British Castles Floorplan Poster Map Collection 2
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These poster maps are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 poster maps are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: British Castles Floorplan Poster Map Collection 3
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These poster maps are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 poster maps are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: British Castles Floorplan Poster Map Collection 4
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These poster maps are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 poster maps are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: European Castles Floorplan Poster Map Collection 1
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These poster maps are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 poster maps are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: London Landmarks Floorplans Postermap Collection.
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These poster maps are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 poster maps are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: Victorian Newspaper Collection Vol 1.
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These papers are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these authentic print out pages will add an authentic look to your adventures and campaigns. Each of the 8 Newspapers is sized at 2x2 A4 pages (A2 sized when assembled), and will look fantastic adorning any table, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster type end result....

        Grinning Skull's Historical Reference Series: Vintage Airship Plans Poster Collection.
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These posters are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 posters are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: Vintage Astronomy Poster Collection Vol 1.
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These posters are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 posters are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: Vintage Botanical Poster Collection Vol 1.
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These posters are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 posters are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: Vintage Circus Posters Collection: Clowns
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These posters are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 posters are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: Vintage Medical Anatomy Poster Collection Vol 1.
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These posters are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 posters are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: Vintage Scientific Poster Collection Vol 1.
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These posters are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 posters are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....

        Grinning Skull's Historical Reference Series: Vintage Zoological Poster Collection Vol 1.
        Regular price: $2.00
        Bundle price:
         $1.00
        Format:
         Watermarked PDF
        Grinning Skull’s Historical Reference series titles are intended to assist both players and Games Masters in adding authentic elements from historical record to their gaming sessions. These posters are taken from the Public Domain and antiquity for use as visual props and display during games based in the real world and historical eras. Be it Steampunk or alternative history, these full colour print out posters will add an authentic look to your adventures and campaigns. Each of the 5 posters are sized at 3x3 A4 pages, and will look fantastic adorning any wall, even if just used for decoration! Just print out the appropriate pages from the PDF, then use clear tape or paste to a large sheet of card or board for a sturdier poster....


        Total value: $54.00
        Special bundle price: $27.00
        Savings of: $27.00 (50%)
        Price: $54.00