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Ready to Roll: Fate Core

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Ready to Roll: Fate CorePublisher: Up to Four Players

Role-playing games are great – let’s learn some!

Hand these guides to the new players at your convention game, use them to convince your friends to try a new system, or read them yourself to learn a new game.

These explanations aim to help the reader grok the basic mechanical concepts these systems use, to allow them to understand how the system works. For accurate details and further rules, read the rulebooks!


Useful for Fate Core and probably also Fate Accelerated. We weren’t paid to create this, we just like the game.

Check out other games explained in comics.

Price: $1.00

Ready to Roll: Savage Worlds

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Ready to Roll: Savage WorldsPublisher: Up to Four Players

Role-playing games are great – let’s learn some!

Hand these guides to the new players at your convention game, use them to convince your friends to try a new system, or read them yourself to learn a new game.

These explanations aim to help the reader grok the basic mechanical concepts these systems use, to allow them to understand how the system works. For accurate details and further rules, read the rulebooks!


Savage Worlds is Fast, Furious Fun! A set of rules that can be used with any high-action campaign setting. We weren’t paid to create this rule summary, we just like the game.

Check out other games explained in comics.

Price: $1.00

Crystal Heart Starter Set

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Crystal Heart Starter SetPublisher: Up to Four Players

Syn is looking for Crystal Hunters!

Willing to replace your HEART with a CRYSTAL that gives you SUPERPOWERS?*

(*Said Crystal also influences your personality in semi-predictable ways.)

Interested in touring all over the Five Lands in search of UNDISCOVERED Crystals, and recover them for Syn?**

(**Discovery of, and interaction with, Crystal-tainted creatures and Shard-holding antagonists included in the deal.)

Want to roll some DICE?

Inspired by anime and superhero comics, the Crystal Heart roleplaying setting for Savage Worlds was developed in the webcomic Up to Four Players as the characters were playing it. Now you too can become a Syn Agent, explore ancient locations and hunt down powerful Crystals! Replace your heart with a Crystal and gain superpowers! (also lose your mind; but just a little).

Suitable for everyone, from first-time players to savvy Game Master of many years!

The Starter Set includes:

  • Rules for using Crystals

  • Four ready-made Agent characters (and two extra)

  • Starter adventure

  • Summary sheet for the Crystal rules

  • Two-page comics explaining how to play Savage Worlds

New to Savage Worlds? Download the Savage Worlds Test Drive rules.

The full Crystal Heart Setting Book is coming to Kickstarter mid-November!

Price: $0.00

Ready to Roll: Star Wars

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Ready to Roll: Star WarsPublisher: Up to Four Players

Role-playing games are great – let’s learn some!

Hand these guides to the new players at your convention game, use them to convince your friends to try a new system, or read them yourself to learn a new game.

These explanations aim to help the reader grok the basic mechanical concepts these systems use, to allow them to understand how the system works. For accurate details and further rules, read the rulebooks!


Useful for Edge of the Empire, Age of Rebellion, Force and Destiny and The Force Awakens. We weren’t paid to create them, we just like the game.

Check out other games explained in comics.

Price: $1.00

Cyberpunk 2020 Character Sheet

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Cyberpunk 2020 Character SheetPublisher: Impossible Emporium

An updated character sheet for Cyberpunk 2020.

Game of the dark future. A Trashtopia, where corporates rub shoulders with street punks... Look Choombata, head to the source. Cyberpunk2020 

Price: $0.00

To Blave!

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To Blave!Publisher: Thomas Davis

To Blave! is a rules-light, classless Role Playing Game derived from KNAVE, the brilliant rules toolkit created by Ben Milton. To Blave! strives to extrapolate the elegance that is Knave. In effect, To Blave! is a "remix" of Knave with adaptations and extensions applied. To Blave! is less lethal, has variant vigor, magic, "practica", monster, and treasure systems and additional miscellaneous rules. (If you have neither game, please treat yourself to Knave first.) True to its lineage, altering To Blave!'s rules is both expected and encouraged.

To Blave! inherits many features of Knave from which it was derived, and mixes in many new ones of its own. These include:

Fast to teach, easy to run. If you are introducing a group of new players to rules-light or OSR games, they can make characters and understand all the rules in minutes.

Abilities rule. Armor, Agility, Lockpicking, Attacking, Casting, Hiding... everything is an Ability check.

Lists of immediate resources: 100 Spells, 20 Practica, 36 Monsters, 20 Monster Traits, 36 Magic Items and more. Enough equipment and items to start play immediately and enough patterns to facilitate expansion, whether by importing from OSR sources, future supplements, or building from scratch.

Compatibility with "Old School Revival" (OSR) games. If you have a library of OSR bestiaries, modules, and spells, minimal conversion should be needed to use them with To Blave! These are not required to play, but are a wonderful resource. Also, where practical, To Blave! includes concise rules and examples for expanding upon its own content.

No classes, yet specialization can be done (and undone) with practica. Every PC is a jack-of-all-trades, a tomb-raiding, adventure-seeking ne'er-do-well who slings spells just as easily as a blade. Yet, by focusing their vigor, PCs can gain more specialized talents. But never fear, just a few hours' introspection allows them to again alter this focus. This is an ideal system for players who like to play different roles in the party as the situation dictates. PCs' roles in the party are determined largely by the knowledge and equipment they bear.

Creative Commons Attribution 4.0 International License: To Blave! is a derivative of Knave via this CC license and To Blave! itself is released with the same license. You are free to share and adapt this material for any purpose, including commercially, as long as you give attribution.


Source text. When you purchase this game, you also get a copy of the Libre Office document used to make it. Edit it to create your own To Blave! variants. (The document uses the Liberation Serif (included with Libre Office) and Blackwood Castle (free online) fonts.)


Price: $3.99

Captain of the Guard

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Captain of the GuardPublisher: Plus One Games

Take on the mantle of the Defender of the Crown and protect your King (and his body double) during the Grand Banquet.

Watch out for assassination attempts and stay away from those troublesome Court Jesters.

Captain of the Guard is a simple card game for Two Players.

It takes 10 to 15 minutes to play and is suitable for all the family.

You will need a standard deck of playing cards with jokers, two tokens and a flat surface to play on. A notepad and +1 pencil will also help with keeping score.

You will get a full set of rules, an FAQ section and extra variants to try once you have mastered the standard game.

A printer friendly version of the pdf is also included.

Have fun!

Price: $1.31

Fighting Foolishness: Fighting Ideas For OSR Games

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Fighting Foolishness: Fighting Ideas For OSR GamesPublisher: Unbalanced Dice Games

The first of a new series, Fighting Foolishness, follows in the steps of the Magic Madness series.  Inside are 30 ideas: abilities, skills, etc... .  What they are to you is how you classify them.  Add a couple to an individual Fighter(not just the vanilla Fighter, any Fighter) and you have something new to play with.  Combine a bunch of them and make a new fighting class.  Award them to the good player... or bad.  Choices, choices for you to make.

Summon your ancestors with Ancestors Appear to heal you before for mano vs who knows what combat.

Reach for something you do not want to with Blade Of Ignoble Existence.  A new low may have been reached but you may win the fight!

Prepare to smack the right enemies with Damage Of Death.  Blows against many, just hit them and they will fall.  But, they must be ready.

A good jump makes the Leap Blow what you've always wanted.  Let your weight make the hit that much more powerful.

No One Shall Fall, a speech must be made but our fighting will be so much better as long as no one falls.

At last your fighter can become stronger with Strengthening Blows.  I will not cut you but when my biceps bulge bigger you will feel a greater blow.

Finally, will my god listen to me when I use War God Strengthen Me?  My foe seems so much stronger then me, let my power be equal to his!

All this inside and more, Fighting Foolishness... fight the fools today!

Price: $2.50

High-Tech Weapons [BUNDLE]

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High-Tech Weapons [BUNDLE]Publisher: Skirmisher Publishing
This special 50% off bundle contains six weapon-oriented issues of the best-selling Wisdom from the Wastelands mini-supplement for modern, sci-fi, and post-apocalyptic games! They have been stat'ed for the Mutant Future retroclone of Gamma World and can be easily adapted for or even used as-is with any OGL-based role-playing game.

Wisdom from the Wastelands Issue #21: High-Tech Melee Weapons
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 $0.50
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 PDF
Although most Ancients considered melee weapons like swords, axes, maces, spears, and even exotic ranged weapons such as bolas and shuriken to be archaic, some did practice the use of such weapons, and there were inevitably high-tech versions of them. This issue deals with these modern melee weapons, describes alternate methods of creating them, and introduces some new weapons.  Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the "Basic" system introduced in the ...

Wisdom from the Wastelands Issue #26: Energy Weapons
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 Watermarked PDF
The latest installment in our popular series on leading edge military technology and combat rules, this issue brings five deadly weapon systems and several new combat “conditions” to your gaming table. As a warning, Mutant Lords should use this equipment with care — some of these systems are extremely powerful. Even those weapons that do not appear lethal can devastate specific target types (like robotic units); other items have debilitating temporary effects.  One of the most entertaining aspects of a post-apocalyptic RPG is the many sorts of artifacts. Mutant Future and other popular post-apocalyptic role-playing game rules have decent rules for figuring out and repairing artifacts and, with an eye to providing players and Game Masters with some ne...

Wisdom from the Wastelands Issue #35: Terror Weapons
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During the final wars, various factions came to rely on psychological tactics like terror, rather than conventional bombs, bullets, and energy beams, as their weaponry of choice. Many believed a terrified populace was an unproductive populace, demoralized and ripe for civil unrest, all useful conditions for the terror-users. Sometimes this strategy worked, but other times it backfired so badly the terror groups were hunted down and destroyed with prejudice. Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it a...

Wisdom from the Wastelands Issue #3: High-Tech Weapons
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Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is devoted to new toys that Game Masters can use to reward — or punish — their players. Several of the new weapons presented in this issue have the option of different types of ammunition, adding even more variety to a game. This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and r...

Wisdom from the Wastelands Issue #46: High-Tech Weapons 4
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In this issue, the fourth installment of our popular “weapons for every budget and apocalypse” series, we are proud to present more high-tech implements of destruction for your gaming pleasure. There are new laser weapon variants, tools to make an assassin drool, and even a little baby designed to pop the hardest armor and heaviest shields on the Ancient battlefields. So suit up, buckle in, and set the trigger select to “Mayhem” — ’cause it’s a mean old world out there!  Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in ...

Wisdom from the Wastelands Issue #9: High-Tech Weapons 2
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The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and Screamers, along with one new associated condition. Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any ot...

Total value: $5.94 Special bundle price: $2.99 Savings of: $2.95 (50%)
Price: $5.94

Friday Enhanced Map: 10-12-2018

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Friday Enhanced Map: 10-12-2018Publisher: Paratime Design

The October 12, 2018 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of white or black backgrounds, numbered or non-numbered areas, and secret doors on or off) and a zip file with all relevant map files as individual jpg images.

Price: $1.00

Strange Encounters [BUNDLE]

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Strange Encounters [BUNDLE]Publisher: Just Crunch Games
This special bundle product contains the following titles.


From the non-Euclidean depths of the Universe to the furthest reaches of time-and-space adventure, From Unformed Realms and Brace for Impact! combine to create myriad random monsters and encounter jump starts. Combine them with Renegade, the simple system for time-travelling escapades (included) and you have all the behind-the-sofa potential for some Chibnall-esque adventures.

From Unformed Realms
Regular price: $3.95
Bundle price:
 $2.95
Format:
 Watermarked PDF
As a Gamemaster, you just can’t have something planned for every eventuality. Perhaps you have to step in to run something on short notice or the normal group can’t meet so you want something to change the pace. The Cthulhu Hack offers a simple system for investigative horror, but where to get the horror? From Unformed Realms offers you a gathering of random tables to provide a springboard for your creativity just when you need it most. Below the waist… all human resemblance left off. The skin was thickly covered with coarse black fur, and from the abdomen a score of long greenish-grey tentacles with red sucking mouths protruded limply. Their arrangement was odd, and seemed to follow the symmetries of some cosmic geometry unknown to earth or the solar system. On each ...

Consult Appendix Z - No 1: Brace For Impact!
Regular price: $2.49
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 $2.00
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 Watermarked PDF
The brilliant streaks of the fleeing ships pierced the dark at the boundary of the Bilbringi system. The cold blue fire of their ion drives seared the void. Blaster fire peppered the hull plates of every vessel, pummelling the structural fields with relentless destructive energy intent on a single purpose. The commanders of the fleeing ships pressed on toward the very edges of the system, gathering an incremental lead on the much slower, purposeful enemy ships. Until they found the limits of the systems gravity shadow, they could not make the jump. Then the fleet punched light speed… and you expected the players to stand and fight. So... What now? For those moments when your players have taken the inevitable path away from whatever you have planned, the Consult Appendix Z ...

Total value: $6.44 Special bundle price: $4.95 Savings of: $1.49 (23%)
Price: $6.44

Endless Dungeons: Hell Pits

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Endless Dungeons: Hell PitsPublisher: MeditatingMunky

Endless Dungeons: Hell Pits

VTT Ready Modular Tile Set with Accessories

Escorting your players to the Cultist Ritual Grounds? Frolicking through the Pits of Hell? Need a Map for that Deal with the Devil? Rescuing commoners trapped inside a Volcano? Well there's always Endless Dungeons Volume 25: Cult Dungeons & Hell Pits! This set not only expands on the Death Cult Tile Set and the Lava Caves Tile Set from Volumes 4 & 5, but it also merges them together more seamlessly! Don't have those sets? You don't need 'em! This set has everything you need to fill up your tank on before you get on that Highway to Hell!

  • 24 smaller 10x10 Tiles Fully Decorated in each theme!
  • 12 larger 15x15 Tiles Fully Decorated in each theme!
  • Over 50 Modular Cultist Dungeon Tiles!
  • Over 20 Modular Hell Pit Tiles!
  • Various Modular Tiles ysed to connect the Two Themes Seamlessly!
  • Various Overlay Tiles and Builder Tiles for Custom Creating!
  • A small handful of Various Sunder for further Decorations!

These maps and tiles were made for VTT use. All grids align at a 140x140 pixel per unit ratio. All titles of the tiles are named with the pieces size in units- ie: 30x30_Map_03. That map or tile will fit your VTT at the size ratio for the grid size in your VTT of choice. All tiles Snap together on a grid in Photoshop or Gimp when assembled there as well! If you like these maps or tiles, check out more from me at /browse/pub/11814/MeditatingMunky

For Commercial License or Private Commissions, contact me through my Website http://www.meditatingmunky.com

Twitter @MeditatingMunky

Price: $4.99

Layer Maps: Cultist Dungeon

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Layer Maps: Cultist DungeonPublisher: MeditatingMunky

Cultist Dungeon

This little hideaway features a 30x45 Death Cult Lair! Fully Decorated and ready to drop and play, with plenty of room for inspiration in your adventure!

This map is made for VTT use. All grids align at a 140x140 pixel per unit ratio. All titles of the tiles are named with the pieces size in units- ie: 30x45_Cultist_Dungeon. That map or tile will fit your VTT at the size ratio for the grid size in your VTT of choice. All tiles Snap together on a grid in Photoshop or Gimp when assembled there as well! If you like these maps or tiles, check out more from me!

Also Included is a 300 DPI Version of this Map!!!

For Commercial License or Private Commissions, contact me through my Website http://www.meditatingmunky.com

Twitter @MeditatingMunky

Price: $1.49

Great Outdoors Volume 13: Haunted Forest

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Great Outdoors Volume 13: Haunted ForestPublisher: MeditatingMunky

Great Outdoors: Haunted Forest

On your way to Grandma's House? Got lost in the cursed woods on the way? Being chased by spooky ghosts and other critters? Need a Haunted Forest full of doom and gloom? Then Great Outdoors Volume 13 Haunted Forest has you covered with everything you need to set the mood this fright filled Eve!

  • 12 Large 30x30 Modular Haunted Forest Maps!
  • Blank Canvas Maps for you to create your own variations!
  • Seamless Borders and Overlay
  • Trees! Dead trees, cursed trees, trees filled with spider webs, and even normal trees (though in this pack I'd hardly call them normal)
  • More Doomy Tiles from Haunting Magical Effects to Mud Puddles and Rocks!
  • Clusters of trees to help quick customization

Happy Halloween for all of you wanting to have a Ghouls Night Out

These maps and tiles were made for VTT use. All grids align at a 140x140 pixel per unit ratio. All titles of the tiles are named with the pieces size in units- ie: 30x30_Map_03. That map or tile will fit your VTT at the size ratio for the grid size in your VTT of choice. All tiles Snap together on a grid in Photoshop or Gimp when assembled there as well! If you like these maps or tiles, check out more from me at /browse/pub/11814/MeditatingMunky

For Commercial License or Private Commissions, contact me through my Website http://www.meditatingmunky.com

Twitter @MeditatingMunky

Price: $4.99

(5E) B13: Frozen Nightmares (Fantasy Grounds)

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(5E) B13: Frozen Nightmares (Fantasy Grounds)Publisher: AAW Games

FOR FANTASY GROUNDS VIRTUAL TABLETOP

A 5th Edition compatible adventure by Haakon Sulivan, designed for a party of 4 PCs of Level 10

When the mithral rush began in the northern region centuries ago, people from all over the world rushed to the area to find riches and glory. Thus the town of Domandro was born to give the prospectors supplies, entertainment, and a warm bed in the frozen northern plains. However, the town mysteriously disappeared and forgotten even in the fringes of history. Centuries after the town’s disappearance and the subsequent fall of the mithral rush, one antique dealer named Wilhern Dobbenspeck has stumbles upon a document hinting at the town’s existence. Thinking he has found the historical find of the ages, he has put out a call for adventurers to prove the town ever existed. Little does Dobbenspeck know that he’s sending the expedition into a frozen nightmare of giants, undead, and something from out of this world.

• A free roam adventure in a hazardous town

• A new city with detailed background history for a cold northern region

• A new spell, redirect teleport

• Two new monsters, the fast-moving carnigens, and the scavenging frost vultures

• Details on Elemental Princes, and the blessings and curses they can bestow on characters

• Map by three-time ENnie Award winning cartographer Todd Gamble

          Price: $6.99

          GM's Map #65: Self Storage Facility

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          GM's Map #65: Self Storage FacilityPublisher: Gethsemane Games

          Map-making can be time-consuming and sometimes frustrating for GMs, especially GMs with limited time to begin with. In our new 'GM's Maps' range, we will be providing a range of pre-made maps for you to use in your games.

          Self-storage facilities have been on the rise since the 1960s as the need for low-cost storage has been increasing. People can rent storage bays of various sizes by the month and store more or less anything in them. Every now and then an abandoned bay or one where the owner has defaulted will be auctioned off in batches by the storage facility.

          Almost anything can be found in these storage bays and this product not only provides you with a map of the storage facility but also comes with a section of ideas for adventures and another detailing some of the more unusual, mysterious or weird things that might be found inside.

          Examples of Adventure Ideas

          8/. The party are investigating a kidnapping when clues lead them to the storage facility. The suspect has hired numerous storage bays around the facility, some are booby trapped but one contains the kidnap victim. The suspect doesn't seem to be there, but as the PCs try to leave, they discover the hard way that someone has cut the breaks on their car(s). Who is the kidnapper and do they have associated at the storage facility?

          9/. The party wake up locked in a storage container. They can't recall how they got there or what is going on. The facility seems to have been abandoned, it is night time, but there are sounds from elsewhere in the facility that suggest someone – or something – is in here with them.

          Examples of Unusual or Interesting Things to Find in A Storage Locker

          • Magician's stage props that seem to have actual magical properties.

          • Several pieces of famous artwork that appear to be genuine but which have never been reported missing from the galleries and museums they are supposed to be hanging in.

          • The skeleton of a creature that can not be identified

          • Missing evidence from an ongoing investigation

          • Detailed plans for a complex bank robbery

          • A booby Trap

          Price: $3.00

          Die Piraten von Elfora

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          Die Piraten von ElforaPublisher: SRC - SilverRingsCrest

          Das vorliegende Spiel ist die Fortsetzung von „Ostpassage“

          Nach der Erkundung von Toani, der größten der Inseln der Einsamkeit, verlassen die Abenteurer die Inselgruppe und wagen mithilfe der bei den Piraten erbeuteten Seekarte die Fahrt durch das große Riff. Als ihr Schiff leckschlägt, können sie sich mit ihrem Rettungsboot völlig erschöpft gerade noch auf eine große Insel mitten im Riff retten.

          Die Vegetation ist üppig, das Klima gemäßigt.

          Im Zentrum finden sie in einer subtropischen Senke die Überreste einer untergegangenen Zivilisation. Doch ist es dort nicht so einsam, wie sie zunächst glauben.

          Und schließlich entdecken sie nur wenige Meilen westlich an der Küste eine alte Piratenstadt.

          Als sie sich dort vorsichtig umhören, erfahren sie, dass die Piraten eine See-Elfenprinzessin gefangen genommen haben sollen.

          Sie beschließen, die Prinzessin aus den Händen des Piratenanführers zu befreien und mit ihr gemeinsam von der Insel zu fliehen. – Doch damit muten sie sich fast zu viel  zu.

          Price: $6.90

          Twist Generator

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          Twist GeneratorPublisher: Ken Wickham

          person is the wrong person, the object has a time limite,  ...

          This is intended to be a paid upgrade to work with Plot Generator most directly.

          This table shows plot or story twists with six types of reversals: identity, motive, perception, fortune, role, and fulfillment. The reversal twists are also cross-referenced with 6 questions: who, what, when, where, why, and how.

          Not all results are bad. Some lead to help.

          This is a flexible twist generator that is meant to aid or take the place of a Gamemaster (GM) for adding single reversal. It may also be used as a list of ideas.

          A 12x12 table optimized for 1d12 but with results for 2D6, 1D20, 3D6, and D100 (percentile) systems is included. It makes it a versatile twist generating engine.

          The keywords are meant to help trigger thoughtful and inspirational ideas. Its generic enough for any genre.

          Included are a total 144+ twists in the entire table.

          2 pages: It's first page is the image shown on the cover thumbnail —  the instructions and example — and the second page is the chart turned longways 144 results.

          This differs from the fact generator in that the results are completely focused on twists rather than including other sensory or cognitive results. 

          Download the Fact Generator to use as a preview of this chart. I use the same chart with different results listed.

          Price: $1.00

          RPG Tools 5 [BUNDLE]

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          RPG Tools 5 [BUNDLE]Publisher: Ken Wickham
          This special bundle product contains the following titles.


          Character Communicator
          Regular price: $0.70
          Bundle price:
           $0.70
          Format:
           Watermarked PDF
          inform: declare, describe: demonstrate, motivate: trash talk, bad mouth  ... This is intended to be a paid upgrade to work with Character Generator and Dialogue Engine most directly. This table shows with twelve functions of communications for each category including summarize, persuade, argue, imagine, advise, instruct, inform, direct, describe, motivate, analyze, and explain. It refers to personality types found in Character Generator and Dialogue Engine. This is a flexible character communicator that is meant to aid or take the place of a Gamemaster (GM) for adding communication goals, motives, dialogue, and behavior. It may also be used as a list of ideas. A 12x12 table optimized for 1d12 but with results for 2D6, 1D20, 3D6, and D100 (percentile) systems is included. ...

          Foe Generator
          Regular price: $0.70
          Bundle price:
           $0.70
          Format:
           Watermarked PDF
          angel or demon, fate, blade weapon, malaria ... It is intended to be a paid upgrade to work with Flash RPG and Plot Generator most directly. This table shows threats with twelve foes for each category including vs monster, vs creature, vs natural disaster, vs ND & epidemics, vs supernatural, vs paranormal, vs enemy personality, vs enemy career, vs society, vs self, vs technology weapons, and vs technology issues. These categories are expanded from the six found in Flash RPG into 144. It refers to enemy personality types found in Character Generator and Flash RPG. It refers to enemy careers found in Career Generator. It refers to other tables as well more indirectly. This is a flexible foe generator that is meant to aid or take the place of a Gamemaster (GM) for addin...

          FRPG6 Character Behavior Engine
          Regular price: $1.50
          Bundle price:
           $1.05
          Format:
           Watermarked PDF
          Characters behave and react to stimulus which may be found in the behavior engine. This behavior engine helps create behavior styles for games and stories. This behavior engine takes into account 9 personality types, 3 mindsets, 9 stat archetypes, 9 virtues, and 9 vices. It can use the Dialogue Generator, Motivation Generator, and Character Communicator primarily. It has a small character exploring game called 'Confront the Character' which can be used to explore characters and test tools. I recommend having the Character Generator, Motivation Generator, and two 6 sided dice at a minimum. The Character Communicator, Dialogue Engine, and Body Language Generator can lend to adding interesting dialogue, action preference, and character reaction description. This meant to aid or take th...

          Relationship Generator
          Regular price: $1.00
          Bundle price:
           $0.70
          Format:
           Watermarked PDF
          over-supportive parent, volunteer member, popular student, snarky friend  ... This is already included in the new Character Mechanisms book of 15+1 tools. This is the sold separately version for those that did not purchase the 58 page PDF or prefer to have separate files. This is intended to be a paid upgrade to work with Character Generator most directly. This table shows with twelve types of relationships for each circle of friendship including  love interest (spouse), parent, offspring, extended family, friend, merchant, education, belief (religion), activist, work, service, and membership. It generates archetype-like results and also includes shadow, stranger, and darkness columns. It refers to personality types found in Character Generator, Behavior Engine and ...

          Twist Generator
          Regular price: $1.00
          Bundle price:
           $0.70
          Format:
           Watermarked PDF
          person is the wrong person, the object has a time limite,  ... This is intended to be a paid upgrade to work with Plot Generator most directly. This table shows with six types of reversals: identity, motive, perception, fortune, role, and fulfillment. The reversal twists are also cross-referenced with 6 questions: who, what, when, where, why, and how. Not all results are bad. Some lead to help. This is a flexible twist generator that is meant to aid or take the place of a Gamemaster (GM) for adding single reversal. It may also be used as a list of ideas. A 12x12 table optimized for 1d12 but with results for 2D6, 1D20, 3D6, and D100 (percentile) systems is included. It makes it a versatile twist generating engine. The keywords are meant to help trigger thoughtful and inspi...


          Total value:$4.90
          Special bundle price:$3.85
          Savings of:$1.05 (21%)
          Price: $4.90

          World War Tesla: Curtiss SAV Mk.1

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          World War Tesla: Curtiss SAV Mk.1Publisher: Fat Dragon Games

          THE ERA OF 3D PRINTABLE WARGAMES IS HERE!

          World War Tesla™ is a 15mm scale alternate-history wargame by James M. Ward (author of TSR's Gamma World, Deities & Demigods, and Metamorphis Alpha) and Thomas A. Tullis, where Nikola Tesla’s more radical ideas such as death rays and force fields have come to fruition, changing the face of a world at war. Giant walking tanks, soldiers with rocket-packs, and flying machines armed with death rays rule the battlefield! 

          World War Tesla™ is the forefront of print-at-home wargaming. Say goodbye to the days of spending massive amounts of money to even have a small army to play a wargame, with World War Tesla™ even the largest vehicle can be printed for less than a dollar. All 3D printer .stl files for vehicles, troops, accessories, and even some terrain are provided, so there is no limit on how large your armies grow. 


          This expansion set includes:

          • Detailed WWT aircraft model

          • Unit card & unit token

          • Full aircraft rules

          • Model assembly instruction manual

          Price: $2.99
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